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test2/source/gameengine/PyDoc/PyObjectPlus.py

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#
# Documentation for PyObjectPlus base class
class PyObjectPlus:
"""
PyObjectPlus base class of most other types in the Game Engine.
@ivar invalid: Test if the object has been freed by the game engine and is no longer valid.
Normally this is not a problem but when storing game engine data in the GameLogic module,
KX_Scenes or other KX_GameObjects its possible to hold a reference to invalid data.
Calling an attribute or method on an invalid object will raise a SystemError.
The invalid attribute allows testing for this case without exception handling.
@type invalid: bool
"""
def isA(game_type):
"""
Check if this is a type or a subtype game_type.
@param game_type: the name of the type or the type its self from the L{GameTypes} module.
@type game_type: string or type
@return: True if this object is a type or a subtype of game_type.
@rtype: bool
"""