2023-08-16 00:20:26 +10:00
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/* SPDX-FileCopyrightText: 2023 Blender Authors
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2023-05-31 16:19:06 +02:00
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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2017-08-17 20:32:42 +10:00
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2019-02-18 08:08:12 +11:00
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/** \file
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* \ingroup bpygpu
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2017-08-17 20:32:42 +10:00
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*/
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2019-01-03 00:55:07 +11:00
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#pragma once
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2019-01-02 10:01:46 -02:00
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2025-01-07 12:39:13 +01:00
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#include <Python.h>
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Python: gpu module: add new submodules and types
This commit extends the gpu python API with:
```
gpu.types.Buffer #"__init__", "to_list"
gpu.types.GPUTexture #"__init__", "clear", "read", "format"
gpu.types.GPUFrameBuffer #"__init__", "bind", "clear", "is_bound", "viewport", ("__enter__", "__exit__" with "GPUFrameBufferStackContext")
gpu.types.GPUUniformBuf #"__init__", "update"
gpu.state #"blend_set", "blend_get", "depth_test_set", "depth_test_get", "depth_mask_set", "depth_mask_get", "viewport_set", "viewport_get", "line_width_set", "line_width_get", "point_size_set", "color_mask_set", "face_culling_set", "front_facing_set", "program_point_size_set"
```
Add these methods to existing objects:
```
gpu.types.GPUShader #"uniform_sample", "uniform_buffer"
```
Maniphest Tasks: T80481
Differential Revision: https://developer.blender.org/D8826
2021-02-17 10:48:08 -03:00
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/* Each type object could have a method for free GPU resources.
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* However, it is currently of little use. */
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// #define BPYGPU_USE_GPUOBJ_FREE_METHOD
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2024-03-23 10:10:52 -04:00
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PyObject *BPyInit_gpu();
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