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test2/source/blender/gpu/shaders/infos/gpu_shader_index_infos.hh

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/* SPDX-FileCopyrightText: 2022 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup gpu
*/
#ifdef GPU_SHADER
# pragma once
# include "gpu_shader_compat.hh"
# include "GPU_shader_shared.hh"
#endif
#include "gpu_interface_infos.hh"
#include "gpu_shader_create_info.hh"
GPU_SHADER_CREATE_INFO(gpu_shader_index_2d_array_points)
LOCAL_GROUP_SIZE(16, 16, 1)
PUSH_CONSTANT(int, elements_per_curve)
PUSH_CONSTANT(int, ncurves)
STORAGE_BUF(0, write, uint, out_indices[])
COMPUTE_SOURCE("gpu_shader_index_2d_array_points.glsl")
DO_STATIC_COMPILATION()
GPU_SHADER_CREATE_END()
GPU_SHADER_CREATE_INFO(gpu_shader_index_2d_array_lines)
LOCAL_GROUP_SIZE(16, 16, 1)
PUSH_CONSTANT(int, elements_per_curve)
PUSH_CONSTANT(int, ncurves)
STORAGE_BUF(0, write, uint, out_indices[])
COMPUTE_SOURCE("gpu_shader_index_2d_array_lines.glsl")
DO_STATIC_COMPILATION()
GPU_SHADER_CREATE_END()
GPU_SHADER_CREATE_INFO(gpu_shader_index_2d_array_tris)
LOCAL_GROUP_SIZE(16, 16, 1)
PUSH_CONSTANT(int, elements_per_curve)
PUSH_CONSTANT(int, ncurves)
STORAGE_BUF(0, write, uint, out_indices[])
COMPUTE_SOURCE("gpu_shader_index_2d_array_tris.glsl")
DO_STATIC_COMPILATION()
GPU_SHADER_CREATE_END()