Cleanup: spelling

This commit is contained in:
Campbell Barton
2020-08-05 11:49:31 +10:00
parent 7198e9d10e
commit 006698167b
3 changed files with 5 additions and 5 deletions

View File

@@ -484,8 +484,8 @@ void ShaderGraph::remove_proxy_nodes()
vector<ShaderInput *> links(output->links);
foreach (ShaderInput *to, links) {
/* remove any autoconvert nodes too if they lead to
* sockets with an automatically set default value */
/* Remove any auto-convert nodes too if they lead to
* sockets with an automatically set default value. */
ShaderNode *tonode = to->parent;
if (tonode->special_type == SHADER_SPECIAL_TYPE_AUTOCONVERT) {