EEVEE-Next: Increase shadow precision in render tests

This commit is contained in:
Clément Foucault
2024-05-07 15:06:59 +02:00
parent 8dbd167e80
commit 0b7985a58b

View File

@@ -30,6 +30,9 @@ def setup():
# Hair
scene.render.hair_type = 'STRIP'
# Shadow
eevee.shadow_step_count = 16
# Volumetric
eevee.volumetric_tile_size = '2'
eevee.volumetric_start = 1.0