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414
source/gameengine/SceneGraph/SG_Tree.cpp
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414
source/gameengine/SceneGraph/SG_Tree.cpp
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/**
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* $Id$
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*
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* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version. The Blender
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* Foundation also sells licenses for use in proprietary software under
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* the Blender License. See http://www.blender.org/BL/ for information
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* about this.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL/BL DUAL LICENSE BLOCK *****
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* Bounding Box
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*/
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#include <math.h>
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#include "SG_BBox.h"
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#include "SG_Tree.h"
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#include "SG_Node.h"
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SG_Tree::SG_Tree()
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{
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}
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SG_Tree::SG_Tree(SG_Tree* left, SG_Tree* right) :
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m_left(left),
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m_right(right),
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m_client_object(NULL)
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{
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if (m_left)
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{
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m_bbox = m_left->m_bbox;
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m_left->m_parent = this;
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}
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if (m_right)
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{
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m_bbox += m_right->m_bbox;
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m_right->m_parent = this;
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}
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m_center = (m_bbox.m_min + m_bbox.m_max)/2.0;
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m_radius = (m_bbox.m_max - m_bbox.m_min).length();
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}
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SG_Tree::SG_Tree(SG_Node* client) :
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m_left(NULL),
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m_right(NULL),
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m_client_object(client)
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{
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m_bbox = SG_BBox(client->BBox(), client->GetWorldTransform());
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m_center = (m_bbox.m_min + m_bbox.m_max)/2.0;
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m_radius = (m_bbox.m_max - m_bbox.m_min).length();
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}
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SG_Tree::~SG_Tree()
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{
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}
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MT_Scalar SG_Tree::volume() const
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{
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return m_bbox.volume();
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}
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void SG_Tree::dump() const
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{
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if (m_left)
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m_left->dump();
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if (m_client_object)
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std::cout << m_client_object << std::endl;
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else
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std::cout << this << " ";
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if (m_right)
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m_right->dump();
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}
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SG_Tree* SG_Tree::Left() const
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{
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return m_left;
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}
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SG_Tree* SG_Tree::Right() const
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{
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return m_right;
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}
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SG_Node* SG_Tree::Client() const
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{
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return m_client_object;
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}
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SG_Tree* SG_Tree::Find(SG_Node *node)
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{
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if (m_client_object == node)
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return this;
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SG_Tree *left = m_left, *right = m_right;
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if (left && right)
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{
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if (right->m_bbox.intersects(node->BBox()))
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std::swap(left, right);
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}
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if (left)
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{
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SG_Tree* ret = left->Find(node);
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if (ret) return ret;
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}
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if (right)
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{
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SG_Tree* ret = right->Find(node);
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if (ret) return ret;
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}
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return NULL;
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}
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void SG_Tree::get(MT_Point3 *box) const
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{
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MT_Transform identity;
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identity.setIdentity();
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m_bbox.get(box, identity);
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}
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bool SG_Tree::inside(const MT_Point3 &point) const
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{
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return m_bbox.inside(point);
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}
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const SG_BBox& SG_Tree::BBox() const
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{
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return m_bbox;
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}
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void SG_Tree::SetLeft(SG_Tree *left)
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{
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m_left = left;
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m_bbox += left->m_bbox;
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m_center = (m_bbox.m_min + m_bbox.m_max)/2.0;
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m_radius = (m_bbox.m_max - m_bbox.m_min).length();
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}
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void SG_Tree::SetRight(SG_Tree *right)
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{
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m_right = right;
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m_bbox += right->m_bbox;
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m_center = (m_bbox.m_min + m_bbox.m_max)/2.0;
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m_radius = (m_bbox.m_max - m_bbox.m_min).length();
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}
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/**
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* A Half array is a square 2d array where cell(x, y) is undefined
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* if x < y.
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*/
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template<typename T>
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class HalfArray
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{
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std::vector<std::vector<T> > m_array;
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public:
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HalfArray() {}
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~HalfArray() {}
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void resize(unsigned int size)
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{
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m_array.resize(size);
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for( unsigned int i = 0; i < size; i++)
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{
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m_array[i].resize(size - i);
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}
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}
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T& operator() (unsigned int x, unsigned int y)
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{
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assert(x >= y);
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return m_array[y][x - y];
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}
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void erase_column (unsigned int x)
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{
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for (unsigned int y = 0; y <= x; y++)
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m_array[y].erase(m_array[y].begin() + x - y);
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}
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void delete_column (unsigned int x)
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{
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for (unsigned int y = 0; y < x; y++)
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{
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delete m_array[y][x - y];
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m_array[y].erase(m_array[y].begin() + x - y);
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}
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}
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void erase_row (unsigned int y)
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{
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m_array.erase(m_array.begin() + y);
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}
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};
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SG_TreeFactory::SG_TreeFactory()
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{
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}
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SG_TreeFactory::~SG_TreeFactory()
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{
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}
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void SG_TreeFactory::Add(SG_Node* client)
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{
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if (client)
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m_objects.insert(new SG_Tree(client));
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}
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void SG_TreeFactory::Add(SG_Tree* tree)
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{
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m_objects.insert(tree);
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}
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SG_Tree* SG_TreeFactory::MakeTreeDown(SG_BBox &bbox)
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{
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if (m_objects.size() == 0)
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return NULL;
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if (m_objects.size() == 1)
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return *m_objects.begin();
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TreeSet::iterator it = m_objects.begin();
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SG_Tree *root = *it;
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if (m_objects.size() == 2)
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{
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root->SetRight(*(++it));
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return root;
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}
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if (m_objects.size() == 3)
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{
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root->SetLeft(*(++it));
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root->SetRight(*(++it));
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return root;
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}
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if (bbox.volume() < 1.0)
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return MakeTreeUp();
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SG_TreeFactory lefttree;
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SG_TreeFactory righttree;
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SG_BBox left, right;
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int hasleft = 0, hasright = 0;
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bbox.split(left, right);
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if (left.test(root->BBox()) == SG_BBox::INSIDE)
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{
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lefttree.Add(root);
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root = NULL;
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}
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if (root && right.test(root->BBox()) == SG_BBox::INSIDE)
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{
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righttree.Add(root);
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root = NULL;
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}
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for (++it; it != m_objects.end(); ++it)
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{
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switch (left.test((*it)->BBox()))
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{
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case SG_BBox::INSIDE:
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// Object is inside left tree;
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lefttree.Add(*it);
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hasleft++;
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break;
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case SG_BBox::OUTSIDE:
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righttree.Add(*it);
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hasright++;
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break;
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case SG_BBox::INTERSECT:
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if (left.inside((*it)->Client()->GetWorldPosition()))
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{
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lefttree.Add(*it);
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hasleft++;
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} else {
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righttree.Add(*it);
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hasright++;
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}
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break;
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}
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}
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std::cout << "Left: " << hasleft << " Right: " << hasright << " Count: " << m_objects.size() << std::endl;
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SG_Tree *leftnode = NULL;
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if (hasleft)
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leftnode = lefttree.MakeTreeDown(left);
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SG_Tree *rightnode = NULL;
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if (hasright)
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rightnode = righttree.MakeTreeDown(right);
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if (!root)
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root = new SG_Tree(leftnode, rightnode);
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else
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{
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if (leftnode)
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root->SetLeft(leftnode);
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if (rightnode)
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root->SetRight(rightnode);
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}
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return root;
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}
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SG_Tree* SG_TreeFactory::MakeTree()
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{
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if (m_objects.size() < 8)
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return MakeTreeUp();
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TreeSet::iterator it = m_objects.begin();
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SG_BBox bbox((*it)->BBox());
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for (++it; it != m_objects.end(); ++it)
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bbox += (*it)->BBox();
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return MakeTreeDown(bbox);
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}
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SG_Tree* SG_TreeFactory::MakeTreeUp()
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{
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unsigned int num_objects = m_objects.size();
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if (num_objects < 1)
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return NULL;
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if (num_objects < 2)
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return *m_objects.begin();
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HalfArray<SG_Tree*> sizes;
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sizes.resize(num_objects);
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unsigned int x, y;
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TreeSet::iterator xit, yit;
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for( y = 0, yit = m_objects.begin(); y < num_objects; y++, ++yit)
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{
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sizes(y, y) = *yit;
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xit = yit;
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for( x = y+1, ++xit; x < num_objects; x++, ++xit)
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{
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sizes(x, y) = new SG_Tree(*xit, *yit);
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}
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}
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while (num_objects > 2)
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{
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/* Find the pair of bboxes that produce the smallest combined bbox. */
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unsigned int minx = UINT_MAX, miny = UINT_MAX;
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MT_Scalar min_volume = FLT_MAX;
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SG_Tree *min = NULL;
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//char temp[16];
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for( y = 0; y < num_objects; y++)
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{
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for( x = y+1; x < num_objects; x++)
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{
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if (sizes(x, y)->volume() < min_volume)
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{
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min = sizes(x, y);
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minx = x;
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miny = y;
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min_volume = sizes(x, y)->volume();
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}
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}
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}
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/* Remove other bboxes that contain the two bboxes */
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sizes.delete_column(miny);
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for( x = miny + 1; x < num_objects; x++)
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{
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if (x == minx)
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continue;
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delete sizes(x, miny);
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}
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sizes.erase_row(miny);
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num_objects--;
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minx--;
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sizes(minx, minx) = min;
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for( x = minx + 1; x < num_objects; x++)
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{
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delete sizes(x, minx);
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sizes(x, minx) = new SG_Tree(min, sizes(x, x));
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}
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for( y = 0; y < minx; y++)
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{
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delete sizes(minx, y);
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sizes(minx, y) = new SG_Tree(sizes(y, y), min);
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}
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}
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return sizes(1, 0);
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}
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