EEVEE-Next: Expose Fast GI ray and step count

This allow to reduce the amount of noise and reduce
the lost energy caused by low thickness and large
stride (low sample count).

Actual number of rays is twice the UI count.
This commit is contained in:
Clément Foucault
2024-05-26 20:23:42 +02:00
parent eaf1454475
commit 0e11f168db
13 changed files with 59 additions and 13 deletions

View File

@@ -622,6 +622,10 @@ class RENDER_PT_eevee_next_gi_approximation(RenderButtonsPanel, Panel):
layout.use_property_split = True
layout.use_property_decorate = False
col = layout.column( align=True)
col.prop(props, "fast_gi_ray_count", text="Rays")
col.prop(props, "fast_gi_step_count", text="Steps")
col = layout.column()
col.prop(props, "horizon_quality", text="Precision")
col.prop(props, "horizon_thickness", text="Thickness")