Geometry Nodes: Set Grid Background node

It's useful when creating a grid procedurally to be explicit
about what background value it gets. This PR adds a very
simple node just to do that.

Pull Request: https://projects.blender.org/blender/blender/pulls/147235
This commit is contained in:
Hans Goudey
2025-10-02 21:25:11 +02:00
committed by Hans Goudey
parent b14b5a1aa0
commit 10dababb09
4 changed files with 105 additions and 1 deletions

View File

@@ -911,7 +911,6 @@ class NODE_MT_gn_volume_read_base(node_add_menu.NodeMenu):
layout = self.layout
self.node_operator(layout, "GeometryNodeGetNamedGrid")
self.node_operator(layout, "GeometryNodeGridInfo")
self.node_operator(layout, "GeometryNodeSetGridTransform")
self.draw_assets_for_catalog(layout, self.menu_path)
@@ -923,6 +922,8 @@ class NODE_MT_gn_volume_write_base(node_add_menu.NodeMenu):
def draw(self, context):
layout = self.layout
self.node_operator(layout, "GeometryNodeStoreNamedGrid")
self.node_operator(layout, "GeometryNodeSetGridBackground")
self.node_operator(layout, "GeometryNodeSetGridTransform")
self.draw_assets_for_catalog(layout, self.menu_path)