From 174696fd542e966bc218957cc9a73eea14aefa06 Mon Sep 17 00:00:00 2001 From: Matt Ebb Date: Fri, 2 Apr 2010 01:28:14 +0000 Subject: [PATCH] Fix [#21874] Sun/ Sky breaks when sun is in the night rotation Disable atmosphere when the sun lamp direction is below the horizon. This feature needs a re-code... --- source/blender/render/intern/source/rendercore.c | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/source/blender/render/intern/source/rendercore.c b/source/blender/render/intern/source/rendercore.c index fbb390cdc03..047bbd7629f 100644 --- a/source/blender/render/intern/source/rendercore.c +++ b/source/blender/render/intern/source/rendercore.c @@ -739,10 +739,15 @@ static void atm_tile(RenderPart *pa, RenderLayer *rl) if(*zrect >= 9.9e10 || rgbrect[3]==0.0f) { continue; } - + if((lar->sunsky->effect_type & LA_SUN_EFFECT_AP)) { float tmp_rgb[3]; + /* skip if worldspace lamp vector is below horizon */ + if(go->ob->obmat[2][2] < 0.f) { + continue; + } + VECCOPY(tmp_rgb, rgbrect); if(rgbrect[3]!=1.0f) { /* de-premul */ float div= 1.0f/rgbrect[3];