From 18657767670f43dc6cb7aaae85232a6dedee4fb0 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Wed, 24 Apr 2024 10:55:44 +1000 Subject: [PATCH] Cleanup: doxygen syntax, use colons after "param" arguments, not "note" --- source/blender/animrig/ANIM_animation.hh | 6 +++--- source/blender/animrig/ANIM_bone_collections.hh | 2 +- source/blender/animrig/ANIM_evaluation.hh | 2 +- source/blender/animrig/ANIM_keyframing.hh | 4 ++-- source/blender/animrig/intern/evaluation.cc | 2 +- source/blender/blenkernel/BKE_anim_data.hh | 2 +- source/blender/blenkernel/BKE_lib_id.hh | 12 ++++++------ source/blender/blenkernel/BKE_lib_query.hh | 6 +++--- source/blender/blenkernel/BKE_main.hh | 2 +- source/blender/blenkernel/BKE_nla.h | 4 ++-- source/blender/blenkernel/BKE_report.hh | 4 ++-- source/blender/blenkernel/intern/blendfile.cc | 2 +- .../intern/grease_pencil_convert_legacy.cc | 2 +- source/blender/bmesh/intern/bmesh_mesh_convert.hh | 6 +++--- .../blender/draw/engines/eevee_next/eevee_camera.cc | 4 ++-- .../draw/engines/eevee_next/eevee_material.cc | 2 +- .../blender/draw/engines/eevee_next/eevee_shadow.cc | 2 +- .../blender/draw/engines/eevee_next/eevee_shadow.hh | 2 +- .../eevee_next/shaders/eevee_shadow_tilemap_lib.glsl | 2 +- source/blender/editors/include/ED_curves.hh | 2 +- source/blender/makesdna/DNA_ID.h | 6 +++--- .../blender/makesdna/DNA_node_tree_interface_types.h | 6 +++--- source/blender/makesrna/intern/rna_internal_types.hh | 2 +- .../modifiers/intern/MOD_grease_pencil_outline.cc | 2 +- 24 files changed, 43 insertions(+), 43 deletions(-) diff --git a/source/blender/animrig/ANIM_animation.hh b/source/blender/animrig/ANIM_animation.hh index 685f036cf51..bcd9bcb09bd 100644 --- a/source/blender/animrig/ANIM_animation.hh +++ b/source/blender/animrig/ANIM_animation.hh @@ -123,16 +123,16 @@ class Animation : public ::Animation { /** Assign this animation to the ID. * - * \param binding The binding this ID should be animated by, may be nullptr if it is to be + * \param binding: The binding this ID should be animated by, may be nullptr if it is to be * assigned later. In that case, the ID will not actually receive any animation. - * \param animated_id The ID that should be animated by this Animation data-block. + * \param animated_id: The ID that should be animated by this Animation data-block. */ bool assign_id(Binding *binding, ID &animated_id); /** * Unassign this Animation from the animated ID. * - * \param animated_id ID that is animated by this Animation. Calling this + * \param animated_id: ID that is animated by this Animation. Calling this * function when this ID is _not_ animated by this Animation is not allowed, * and considered a bug. */ diff --git a/source/blender/animrig/ANIM_bone_collections.hh b/source/blender/animrig/ANIM_bone_collections.hh index e5d915c0198..222d0e63c96 100644 --- a/source/blender/animrig/ANIM_bone_collections.hh +++ b/source/blender/animrig/ANIM_bone_collections.hh @@ -50,7 +50,7 @@ BoneCollection *ANIM_bonecoll_new(const char *name) ATTR_WARN_UNUSED_RESULT; * * \see ANIM_armature_bonecoll_remove * - * \param do_id_user_count whether to update user counts for IDs referenced from IDProperties of + * \param do_id_user_count: Whether to update user counts for IDs referenced from IDProperties of * the bone collection. Needs to be false when freeing an evaluated copy, true otherwise. */ void ANIM_bonecoll_free(BoneCollection *bcoll, bool do_id_user_count = true); diff --git a/source/blender/animrig/ANIM_evaluation.hh b/source/blender/animrig/ANIM_evaluation.hh index 4f864b90b43..dc193929baf 100644 --- a/source/blender/animrig/ANIM_evaluation.hh +++ b/source/blender/animrig/ANIM_evaluation.hh @@ -23,7 +23,7 @@ namespace blender::animrig { * * Animate the given ID, using the animation data-block and the given binding. * - * \param flush_to_original when true, look up the original data-block (assuming + * \param flush_to_original: when true, look up the original data-block (assuming * the given one is an evaluated copy) and update that too. */ void evaluate_and_apply_animation(PointerRNA &animated_id_ptr, diff --git a/source/blender/animrig/ANIM_keyframing.hh b/source/blender/animrig/ANIM_keyframing.hh index dafab645866..541764d95a8 100644 --- a/source/blender/animrig/ANIM_keyframing.hh +++ b/source/blender/animrig/ANIM_keyframing.hh @@ -231,8 +231,8 @@ bool autokeyframe_property(bContext *C, * expected to be the size of the property array. * \param frame: is expected to be in the local time of the action, meaning it has to be NLA mapped * already. - * \param keying_mask is expected to have the same size as `rna_path`. A false bit means that index - * will be skipped. + * \param keying_mask: is expected to have the same size as `rna_path`. + * A false bit means that index will be skipped. * \returns How often keyframe insertion was successful and how often it failed / for which reason. */ CombinedKeyingResult insert_key_action(Main *bmain, diff --git a/source/blender/animrig/intern/evaluation.cc b/source/blender/animrig/intern/evaluation.cc index d3b36310072..7a46876d7b0 100644 --- a/source/blender/animrig/intern/evaluation.cc +++ b/source/blender/animrig/intern/evaluation.cc @@ -28,7 +28,7 @@ EvaluationResult blend_layer_results(const EvaluationResult &last_result, /** * Apply the result of the animation evaluation to the given data-block. * - * \param flush_to_original when true, look up the original data-block (assuming the given one is + * \param flush_to_original: when true, look up the original data-block (assuming the given one is * an evaluated copy) and update that too. */ void apply_evaluation_result(const EvaluationResult &evaluation_result, diff --git a/source/blender/blenkernel/BKE_anim_data.hh b/source/blender/blenkernel/BKE_anim_data.hh index 5f816c68e81..8a1e8d866e0 100644 --- a/source/blender/blenkernel/BKE_anim_data.hh +++ b/source/blender/blenkernel/BKE_anim_data.hh @@ -100,7 +100,7 @@ AnimData *BKE_animdata_copy(Main *bmain, AnimData *adt, int flag); /** * Same as #BKE_animdata_copy, but allows to duplicate Action IDs into a library. * - * \param owner_library the Library to 'assign' the newly created ID to. Use `nullptr` to make ID + * \param owner_library: the Library to 'assign' the newly created ID to. Use `nullptr` to make ID * not use any library (i.e. become a local ID). Use `std::nullopt` for default behavior (i.e. * behavior of the #BKE_animdata_copy function). */ diff --git a/source/blender/blenkernel/BKE_lib_id.hh b/source/blender/blenkernel/BKE_lib_id.hh index ae6a80ca92d..b2ffde544fa 100644 --- a/source/blender/blenkernel/BKE_lib_id.hh +++ b/source/blender/blenkernel/BKE_lib_id.hh @@ -64,7 +64,7 @@ void *BKE_libblock_alloc_notest(short type) ATTR_WARN_UNUSED_RESULT; * The user count is set to 1, all other content (apart from name and links) being * initialized to zero. * - * \note: By default, IDs allocated in a Main database will get the current library of the Main, + * \note By default, IDs allocated in a Main database will get the current library of the Main, * i.e. usually (besides in readfile case), they will have a `nullptr` `lib` pointer and be local * data. IDs allocated outside of a Main database will always get a `nullptr` `lib` pointer. */ @@ -73,7 +73,7 @@ void *BKE_libblock_alloc(Main *bmain, short type, const char *name, int flag) /** * Same as for #BKE_libblock_alloc, but allows creating a data-block for a given owner library. * - * \param owner_library the Library to 'assign' the newly created ID to. Use `nullptr` to make ID + * \param owner_library: the Library to 'assign' the newly created ID to. Use `nullptr` to make ID * not use any library (i.e. become a local ID). Use `std::nullopt` for default behavior (i.e. * behavior of the #BKE_libblock_alloc function). */ @@ -120,7 +120,7 @@ void BKE_lib_libblock_session_uid_renew(ID *id); /** * Generic helper to create a new empty data-block of given type in given \a bmain database. * - * \note: By default, IDs created in a Main database will get the current library of the Main, + * \note By default, IDs created in a Main database will get the current library of the Main, * i.e. usually (besides in readfile case), they will have a `nullptr` `lib` pointer and be local * data. IDs created outside of a Main database will always get a `nullptr` `lib` pointer. * @@ -130,7 +130,7 @@ void *BKE_id_new(Main *bmain, short type, const char *name); /** * Same as for #BKE_id_new, but allows creating a data-block for (within) a given owner library. * - * \param owner_library the Library to 'assign' the newly created ID to. Use `nullptr` to make ID + * \param owner_library: the Library to 'assign' the newly created ID to. Use `nullptr` to make ID * not use any library (i.e. become a local ID). Use `std::nullopt` for default behavior (i.e. * behavior of the #BKE_id_new function). */ @@ -223,7 +223,7 @@ void BKE_libblock_copy_ex(Main *bmain, const ID *id, ID **r_newid, int orig_flag * Same as #BKE_libblock_copy_ex, but allows copying data into a library, and not as local data * only. * - * \param owner_library the Library to 'assign' the newly created ID to. Use `nullptr` to make ID + * \param owner_library: the Library to 'assign' the newly created ID to. Use `nullptr` to make ID * not use any library (i.e. become a local ID). Use std::nullopt for default behavior (i.e. * behavior of the #BKE_libblock_copy_ex function). */ @@ -501,7 +501,7 @@ ID *BKE_id_copy_ex(Main *bmain, const ID *id, ID **r_newid, int flag); * * See #BKE_id_copy_ex for details. * - * \param owner_library the Library to 'assign' the newly created ID to. Use `nullptr` to make ID + * \param owner_library: the Library to 'assign' the newly created ID to. Use `nullptr` to make ID * not use any library (i.e. become a local ID). Use std::nullopt for default behavior (i.e. * behavior of the #BKE_id_copy_ex function). */ diff --git a/source/blender/blenkernel/BKE_lib_query.hh b/source/blender/blenkernel/BKE_lib_query.hh index 2b308afa669..de28ecf65c3 100644 --- a/source/blender/blenkernel/BKE_lib_query.hh +++ b/source/blender/blenkernel/BKE_lib_query.hh @@ -348,21 +348,21 @@ struct LibQueryUnusedIDsData { * Amount of detected as unused data-blocks, per type and total as the last value of the array * (#INDEX_ID_NULL). * - * \note: Return value, set by the executed function. + * \note Return value, set by the executed function. */ std::array num_total; /** * Amount of detected as unused local data-blocks, per type and total as the last value of the * array (#INDEX_ID_NULL). * - * \note: Return value, set by the executed function. + * \note Return value, set by the executed function. */ std::array num_local; /** * Amount of detected as unused linked data-blocks, per type and total as the last value of the * array (#INDEX_ID_NULL). * - * \note: Return value, set by the executed function. + * \note Return value, set by the executed function. */ std::array num_linked; }; diff --git a/source/blender/blenkernel/BKE_main.hh b/source/blender/blenkernel/BKE_main.hh index 84b37d032f3..e83867a3d6d 100644 --- a/source/blender/blenkernel/BKE_main.hh +++ b/source/blender/blenkernel/BKE_main.hh @@ -139,7 +139,7 @@ struct Main { /** The currently opened .blend file was written from a newer version of Blender, and has forward * compatibility issues (data loss). * - * \note: In practice currently this is only based on the version numbers, in the future it + * \note In practice currently this is only based on the version numbers, in the future it * could try to use more refined detection on load. */ bool has_forward_compatibility_issues; diff --git a/source/blender/blenkernel/BKE_nla.h b/source/blender/blenkernel/BKE_nla.h index 58cdb8af4bd..4f8e7f06dd0 100644 --- a/source/blender/blenkernel/BKE_nla.h +++ b/source/blender/blenkernel/BKE_nla.h @@ -559,8 +559,8 @@ void BKE_nla_liboverride_post_process(ID *id, struct AnimData *adt); /** * Print the ADT flags, NLA tracks, strips, their flags, and other info, to the console. * - * \param adt the ADT to show. If NULL, it will be determined from owner_id. - * \param owner_id the ID that owns this ADT. If given, its name will be printed in the console + * \param adt: the ADT to show. If NULL, it will be determined from owner_id. + * \param owner_id: the ID that owns this ADT. If given, its name will be printed in the console * output. If NULL, that won't happen. * * Either of the parameters can be NULL, but not both. diff --git a/source/blender/blenkernel/BKE_report.hh b/source/blender/blenkernel/BKE_report.hh index 60dd71f053c..55943cf3908 100644 --- a/source/blender/blenkernel/BKE_report.hh +++ b/source/blender/blenkernel/BKE_report.hh @@ -28,7 +28,7 @@ /** * Initialize a #ReportList struct. * - * \note: Not thread-safe, should only be called from the 'owner' thread of the report list. + * \note Not thread-safe, should only be called from the 'owner' thread of the report list. */ void BKE_reports_init(ReportList *reports, int flag); /** @@ -37,7 +37,7 @@ void BKE_reports_init(ReportList *reports, int flag); * Also calls #BKE_reports_clear. The given `reports` should not be used anymore unless it is * re-initialized first. * - * \note: Not thread-safe, should only be called from the current owner of the report list, once + * \note Not thread-safe, should only be called from the current owner of the report list, once * no other concurrent access is possible. */ void BKE_reports_free(ReportList *reports); diff --git a/source/blender/blenkernel/intern/blendfile.cc b/source/blender/blenkernel/intern/blendfile.cc index ff6855a3d7b..49d09149266 100644 --- a/source/blender/blenkernel/intern/blendfile.cc +++ b/source/blender/blenkernel/intern/blendfile.cc @@ -229,7 +229,7 @@ struct ReuseOldBMainData { /** Data generated and used by calling WM code to handle keeping WM and UI IDs as best as * possible across file reading. * - * \note: May be null in undo (memfile) case.. */ + * \note May be null in undo (memfile) case. */ BlendFileReadWMSetupData *wm_setup_data; /** Storage for all remapping rules (old_id -> new_id) required by the preservation of old IDs diff --git a/source/blender/blenkernel/intern/grease_pencil_convert_legacy.cc b/source/blender/blenkernel/intern/grease_pencil_convert_legacy.cc index 173b5d79b60..ec2a2d81d4e 100644 --- a/source/blender/blenkernel/intern/grease_pencil_convert_legacy.cc +++ b/source/blender/blenkernel/intern/grease_pencil_convert_legacy.cc @@ -360,7 +360,7 @@ class AnimDataConvertor { /** * Convert relevant FCurves, i.e. modify their RNA path to match destination data. * - * \note: Edited FCurves will remain in the source animation data after this process. Once all + * \note Edited FCurves will remain in the source animation data after this process. Once all * source animation data has been processed, #fcurves_convert_finalize has to be called. */ void fcurves_convert() diff --git a/source/blender/bmesh/intern/bmesh_mesh_convert.hh b/source/blender/bmesh/intern/bmesh_mesh_convert.hh index e36bbc77b79..aac6b31333e 100644 --- a/source/blender/bmesh/intern/bmesh_mesh_convert.hh +++ b/source/blender/bmesh/intern/bmesh_mesh_convert.hh @@ -95,9 +95,9 @@ void BM_mesh_bm_to_me_for_eval(BMesh &bm, Mesh &mesh, const CustomData_MeshMasks * A version of #BM_mesh_bm_to_me_for_eval but copying data layers and Mesh attributes is optional. * It also allows shape-keys but don't re-assigns shape-key indices. * - * \param mask Custom data masks to control which layers are copied. - * If nullptr, no layer data is copied. - * \param add_mesh_attributes If true, adds mesh attributes during the conversion. + * \param mask: Custom data masks to control which layers are copied. + * If nullptr, no layer data is copied. + * \param add_mesh_attributes: If true, adds mesh attributes during the conversion. */ void BM_mesh_bm_to_me_compact(BMesh &bm, Mesh &mesh, diff --git a/source/blender/draw/engines/eevee_next/eevee_camera.cc b/source/blender/draw/engines/eevee_next/eevee_camera.cc index ece3162c2d1..6f0f818df77 100644 --- a/source/blender/draw/engines/eevee_next/eevee_camera.cc +++ b/source/blender/draw/engines/eevee_next/eevee_camera.cc @@ -116,7 +116,7 @@ void Camera::sync() data.winmat = view.winmat(); data.type = CAMERA_ORTHO; - /* \note: Follow camera parameters where distances are positive in front of the camera. */ + /* \note Follow camera parameters where distances are positive in front of the camera. */ data.clip_near = -view.far_clip(); data.clip_far = -view.near_clip(); data.fisheye_fov = data.fisheye_lens = -1.0f; @@ -191,7 +191,7 @@ void Camera::sync() is_camera_object_ = true; } else if (inst_.drw_view) { - /* \note: Follow camera parameters where distances are positive in front of the camera. */ + /* \note Follow camera parameters where distances are positive in front of the camera. */ data.clip_near = -DRW_view_near_distance_get(inst_.drw_view); data.clip_far = -DRW_view_far_distance_get(inst_.drw_view); data.fisheye_fov = data.fisheye_lens = -1.0f; diff --git a/source/blender/draw/engines/eevee_next/eevee_material.cc b/source/blender/draw/engines/eevee_next/eevee_material.cc index 846cf8ddf9c..82d19e56d09 100644 --- a/source/blender/draw/engines/eevee_next/eevee_material.cc +++ b/source/blender/draw/engines/eevee_next/eevee_material.cc @@ -415,7 +415,7 @@ MaterialArray &MaterialModule::material_array_get(Object *ob, bool has_motion) for (auto i : IndexRange(materials_len)) { ::Material *blender_mat = material_from_slot(ob, i); Material &mat = material_sync(ob, blender_mat, to_material_geometry(ob), has_motion); - /* \note: Perform a whole copy since next material_sync() can move the Material memory location + /* \note Perform a whole copy since next material_sync() can move the Material memory location * (i.e: because of its container growing) */ material_array_.materials.append(mat); material_array_.gpu_materials.append(mat.shading.gpumat); diff --git a/source/blender/draw/engines/eevee_next/eevee_shadow.cc b/source/blender/draw/engines/eevee_next/eevee_shadow.cc index 4d80004b05e..b1d44f5768d 100644 --- a/source/blender/draw/engines/eevee_next/eevee_shadow.cc +++ b/source/blender/draw/engines/eevee_next/eevee_shadow.cc @@ -500,7 +500,7 @@ void ShadowDirectional::cascade_tilemaps_distribution(Light &light, const Camera light.sun.clipmap_base_offset_pos = (offset_vector * (1 << 16)) / max_ii(levels_range.size() - 1, 1); - /* \note: cascade_level_range starts the range at the unique LOD to apply to all tile-maps. */ + /* \note cascade_level_range starts the range at the unique LOD to apply to all tile-maps. */ int level = levels_range.first(); for (int i : IndexRange(levels_range.size())) { ShadowTileMap *tilemap = tilemaps_[i]; diff --git a/source/blender/draw/engines/eevee_next/eevee_shadow.hh b/source/blender/draw/engines/eevee_next/eevee_shadow.hh index 9df4fbeba22..e63c973a964 100644 --- a/source/blender/draw/engines/eevee_next/eevee_shadow.hh +++ b/source/blender/draw/engines/eevee_next/eevee_shadow.hh @@ -509,7 +509,7 @@ class ShadowDirectional : public NonCopyable, NonMovable { static float coverage_get(int lvl) { /* This function should be kept in sync with shadow_directional_level(). */ - /* \note: If we would to introduce a global scaling option it would be here. */ + /* \note If we would to introduce a global scaling option it would be here. */ return exp2(lvl); } diff --git a/source/blender/draw/engines/eevee_next/shaders/eevee_shadow_tilemap_lib.glsl b/source/blender/draw/engines/eevee_next/shaders/eevee_shadow_tilemap_lib.glsl index c787356b9f0..19772f03208 100644 --- a/source/blender/draw/engines/eevee_next/shaders/eevee_shadow_tilemap_lib.glsl +++ b/source/blender/draw/engines/eevee_next/shaders/eevee_shadow_tilemap_lib.glsl @@ -90,7 +90,7 @@ int shadow_tile_offset(ivec2 tile, int tiles_index, int lod) /** \name Load / Store functions. * \{ */ -/** \note: Will clamp if out of bounds. */ +/** \note Will clamp if out of bounds. */ ShadowSamplingTile shadow_tile_load(usampler2D tilemaps_tx, ivec2 tile_co, int tilemap_index) { /* NOTE(@fclem): This clamp can hide some small imprecision at clip-map transition. diff --git a/source/blender/editors/include/ED_curves.hh b/source/blender/editors/include/ED_curves.hh index d01069a5572..570dbd000ff 100644 --- a/source/blender/editors/include/ED_curves.hh +++ b/source/blender/editors/include/ED_curves.hh @@ -98,7 +98,7 @@ void ensure_surface_deformation_node_exists(bContext &C, Object &curves_ob); /** * Allocate an array of `TransVert` for cursor/selection snapping (See * `ED_transverts_create_from_obedit` in `view3d_snap.cc`). - * \note: the `TransVert` elements in \a tvs are expected to write to the positions of \a curves. + * \note The `TransVert` elements in \a tvs are expected to write to the positions of \a curves. */ void transverts_from_curves_positions_create(bke::CurvesGeometry &curves, TransVertStore *tvs); diff --git a/source/blender/makesdna/DNA_ID.h b/source/blender/makesdna/DNA_ID.h index f3ce657a296..c25223dcb66 100644 --- a/source/blender/makesdna/DNA_ID.h +++ b/source/blender/makesdna/DNA_ID.h @@ -774,7 +774,7 @@ enum { * - RESET_NEVER: these flags are 'status' ones, and never actually need any reset (except on * initialization during .blend file reading). * - * \note: These tags are purely runtime, so changing there value is not an issue. When adding new + * \note These tags are purely runtime, so changing there value is not an issue. When adding new * tags, please put them in the relevant category and always keep their values strictly increasing. */ enum { @@ -906,7 +906,7 @@ enum { * ID is being re-used from the old Main (instead of read from memfile), during memfile undo * processing, because it was detected as unchanged. * - * \note: Also means that such ID does not need to be lib-linked during undo readfile process. + * \note Also means that such ID does not need to be lib-linked during undo readfile process. * * RESET_AFTER_USE */ @@ -915,7 +915,7 @@ enum { * ID is being re-used from the old Main (instead of read from memfile), during memfile undo * processing, because it is a 'NO_UNDO' type of ID. * - * \note: Also means that such ID does not need to be lib-linked during undo readfile process. It + * \note Also means that such ID does not need to be lib-linked during undo readfile process. It * does need to be relinked in a different way however, doing a `session_uid`-based lookup into * the newly read main database. * diff --git a/source/blender/makesdna/DNA_node_tree_interface_types.h b/source/blender/makesdna/DNA_node_tree_interface_types.h index 079cce91d7d..1c2980c88f6 100644 --- a/source/blender/makesdna/DNA_node_tree_interface_types.h +++ b/source/blender/makesdna/DNA_node_tree_interface_types.h @@ -210,7 +210,7 @@ typedef struct bNodeTreeInterfacePanel { /** * Apply a function to every item in the panel, including child panels. - * \note: The items are visited in drawing order from top to bottom. + * \note The items are visited in drawing order from top to bottom. * * \param fn: Function to execute for each item, iterations stops if false is returned. * \param include_self: Include the panel itself in the iteration. @@ -400,7 +400,7 @@ typedef struct bNodeTreeInterface { /** * Apply a function to every item in the interface. - * \note: The items are visited in drawing order from top to bottom. + * \note The items are visited in drawing order from top to bottom. * * \param fn: Function to execute for each item, iterations stops if false is returned. * \param include_root: Include the root panel in the iteration. @@ -412,7 +412,7 @@ typedef struct bNodeTreeInterface { } /** * Apply a function to every item in the interface. - * \note: The items are visited in drawing order from top to bottom. + * \note The items are visited in drawing order from top to bottom. * * \param fn: Function to execute for each item, iterations stops if false is returned. * \param include_root: Include the root panel in the iteration. diff --git a/source/blender/makesrna/intern/rna_internal_types.hh b/source/blender/makesrna/intern/rna_internal_types.hh index de51227bc20..30ddbf1b268 100644 --- a/source/blender/makesrna/intern/rna_internal_types.hh +++ b/source/blender/makesrna/intern/rna_internal_types.hh @@ -163,7 +163,7 @@ struct PropertyRNAOrID { * Whether this property is defined as a RNA one, but uses an #IDProperty to store its value * (aka Python-defined runtime RNA properties). * - * \note: In that case, the IDProperty itself may very well not exist (yet), when it has never + * \note In that case, the IDProperty itself may very well not exist (yet), when it has never * been set. * * \note Mutually exclusive with #is_idprop. diff --git a/source/blender/modifiers/intern/MOD_grease_pencil_outline.cc b/source/blender/modifiers/intern/MOD_grease_pencil_outline.cc index d24052a7bcc..aa236ee9c9d 100644 --- a/source/blender/modifiers/intern/MOD_grease_pencil_outline.cc +++ b/source/blender/modifiers/intern/MOD_grease_pencil_outline.cc @@ -106,7 +106,7 @@ static void update_depsgraph(ModifierData *md, const ModifierUpdateDepsgraphCont /** * Rearrange curve buffers by moving points from the start to the back of each stroke. * \note This is an optional feature. The offset is determine by the closest point to an object. - * \param curve_offsets Offset of each curve, indicating the point that becomes the new start. + * \param curve_offsets: Offset of each curve, indicating the point that becomes the new start. */ static bke::CurvesGeometry reorder_cyclic_curve_points(const bke::CurvesGeometry &src_curves, const IndexMask &curve_selection,