From 1997b0f03c8d053bb75117ddc19f26a82264db4f Mon Sep 17 00:00:00 2001 From: Julian Eisel Date: Fri, 7 Oct 2016 03:09:21 +0200 Subject: [PATCH] Use theme color for clearing viewport background We'll obviously do more fancy stuff here later, but we don't have to look at pure blackness either ;) --- source/blender/editors/space_view3d/view3d_draw.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c index e8eae6909af..1086045049b 100644 --- a/source/blender/editors/space_view3d/view3d_draw.c +++ b/source/blender/editors/space_view3d/view3d_draw.c @@ -221,7 +221,7 @@ static void view3d_stereo3d_setup(Scene *scene, View3D *v3d, ARegion *ar) static void view3d_draw_background(const bContext *C) { /* TODO viewport */ - glClearColor(0.0, 0.0, 0.0, 0.0); + UI_ThemeClearColor(TH_HIGH_GRAD); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); }