diff --git a/source/blender/gpu/shaders/material/gpu_shader_material_radial_tiling.glsl b/source/blender/gpu/shaders/material/gpu_shader_material_radial_tiling.glsl index 562628056b7..eda13dca56d 100644 --- a/source/blender/gpu/shaders/material/gpu_shader_material_radial_tiling.glsl +++ b/source/blender/gpu/shaders/material/gpu_shader_material_radial_tiling.glsl @@ -3,6 +3,7 @@ * SPDX-License-Identifier: GPL-2.0-or-later */ #include "gpu_shader_math_base_lib.glsl" +#include "gpu_shader_math_constants_lib.glsl" /* Define macro flags for code adaption. */ /* No macro flags necessary, as code is adapted to GLSL by default. */