From 1aee66bfa4bfad43ded8de759a5e7c2f2ebb29fb Mon Sep 17 00:00:00 2001 From: Raiko Date: Fri, 26 Sep 2025 11:59:57 +0200 Subject: [PATCH] Fix: Partially Fix #146759 by Adding Missing Library Include to Radial Tiling Node Node code was missing and include directive. Pull Request: https://projects.blender.org/blender/blender/pulls/146810 --- .../gpu/shaders/material/gpu_shader_material_radial_tiling.glsl | 1 + 1 file changed, 1 insertion(+) diff --git a/source/blender/gpu/shaders/material/gpu_shader_material_radial_tiling.glsl b/source/blender/gpu/shaders/material/gpu_shader_material_radial_tiling.glsl index 562628056b7..eda13dca56d 100644 --- a/source/blender/gpu/shaders/material/gpu_shader_material_radial_tiling.glsl +++ b/source/blender/gpu/shaders/material/gpu_shader_material_radial_tiling.glsl @@ -3,6 +3,7 @@ * SPDX-License-Identifier: GPL-2.0-or-later */ #include "gpu_shader_math_base_lib.glsl" +#include "gpu_shader_math_constants_lib.glsl" /* Define macro flags for code adaption. */ /* No macro flags necessary, as code is adapted to GLSL by default. */