* Made the UV editor dashed lines a little less overbearing

This commit is contained in:
Matt Ebb
2007-09-26 06:49:16 +00:00
parent c2331e06cb
commit 1aef5641b3

View File

@@ -600,7 +600,7 @@ void draw_uvs_sima(void)
/*this is a shortcut to do the same as above but a faster for drawing */
if ((tface=(MTFace *)efa->tmp.p)) {
cpack(0x0);
cpack(0x111111);
glBegin(GL_LINE_LOOP);
glVertex2fv(tface->uv[0]);
glVertex2fv(tface->uv[1]);
@@ -609,7 +609,7 @@ void draw_uvs_sima(void)
glEnd();
setlinestyle(2);
cpack(0xFFFFFF);
cpack(0x909090);
glBegin(GL_LINE_STRIP);
glVertex2fv(tface->uv[0]);
glVertex2fv(tface->uv[1]);