Fix #146943: VSE crash due to recursive mask rendering

When a strip modifier uses an adjustment layer that is above it
as the mask input, this leads to recursive rendering. Similar to the
fix in !146624, pass SeqRenderState to modifiers as well.

Pull Request: https://projects.blender.org/blender/blender/pulls/147029
This commit is contained in:
Aras Pranckevicius
2025-09-30 16:54:46 +02:00
committed by Aras Pranckevicius
parent 44913ffb60
commit 1af6ac57f5
5 changed files with 31 additions and 12 deletions

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