Cleanup: strip trailing space for cycles
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@@ -62,7 +62,7 @@ void Background::device_update(Device *device, DeviceScene *dscene, Scene *scene
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{
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if(!need_update)
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return;
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device_free(device, dscene);
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Shader *bg_shader = shader;
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@@ -135,4 +135,3 @@ void Background::tag_update(Scene *scene)
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}
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CCL_NAMESPACE_END
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