Formatting edits <120 length lines
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@@ -73,7 +73,10 @@ GHOST_TUns64 GHOST_System::getMilliSeconds() const
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}
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GHOST_ITimerTask* GHOST_System::installTimer(GHOST_TUns64 delay, GHOST_TUns64 interval, GHOST_TimerProcPtr timerProc, GHOST_TUserDataPtr userData)
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GHOST_ITimerTask* GHOST_System::installTimer(GHOST_TUns64 delay,
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GHOST_TUns64 interval,
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GHOST_TimerProcPtr timerProc,
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GHOST_TUserDataPtr userData)
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{
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GHOST_TUns64 millis = getMilliSeconds();
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GHOST_TimerTask* timer = new GHOST_TimerTask(millis+delay, interval, timerProc, userData);
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@@ -136,7 +139,7 @@ bool GHOST_System::validWindow(GHOST_IWindow* window)
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GHOST_TSuccess GHOST_System::beginFullScreen(const GHOST_DisplaySetting& setting, GHOST_IWindow** window,
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const bool stereoVisual, const GHOST_TUns16 numOfAASamples)
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const bool stereoVisual)
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{
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GHOST_TSuccess success = GHOST_kFailure;
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GHOST_ASSERT(m_windowManager, "GHOST_System::beginFullScreen(): invalid window manager")
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@@ -148,7 +151,7 @@ GHOST_TSuccess GHOST_System::beginFullScreen(const GHOST_DisplaySetting& setting
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success = m_displayManager->setCurrentDisplaySetting(GHOST_DisplayManager::kMainDisplay, setting);
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if (success == GHOST_kSuccess) {
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//GHOST_PRINT("GHOST_System::beginFullScreen(): creating full-screen window\n");
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success = createFullScreenWindow((GHOST_Window**)window, stereoVisual, numOfAASamples);
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success = createFullScreenWindow((GHOST_Window**)window, stereoVisual);
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if (success == GHOST_kSuccess) {
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m_windowManager->beginFullScreen(*window, stereoVisual);
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}
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@@ -330,7 +333,7 @@ GHOST_TSuccess GHOST_System::exit()
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}
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GHOST_TSuccess GHOST_System::createFullScreenWindow(GHOST_Window** window, const bool stereoVisual, const GHOST_TUns16 numOfAASamples)
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GHOST_TSuccess GHOST_System::createFullScreenWindow(GHOST_Window** window, const bool stereoVisual)
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{
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GHOST_TSuccess success;
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GHOST_ASSERT(m_displayManager, "GHOST_System::createFullScreenWindow(): invalid display manager")
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@@ -344,8 +347,7 @@ GHOST_TSuccess GHOST_System::createFullScreenWindow(GHOST_Window** window, const
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0, 0, settings.xPixels, settings.yPixels,
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GHOST_kWindowStateFullScreen,
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GHOST_kDrawingContextTypeOpenGL,
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stereoVisual,
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numOfAASamples);
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stereoVisual);
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success = *window == 0 ? GHOST_kFailure : GHOST_kSuccess;
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}
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return success;
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