Cleanup: use braces in headers
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@@ -106,8 +106,9 @@ class AtomicHashSet {
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/* Get next power of two. Could be done more effiently with builtin_clz, but this is not
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* performance-critical. */
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kAnchorMask_ = 1;
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while (kAnchorMask_ < capacity_)
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while (kAnchorMask_ < capacity_) {
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kAnchorMask_ *= 2;
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}
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/* Get mask for lower bits. */
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kAnchorMask_ -= 1;
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@@ -274,8 +274,9 @@ template<typename Mesh> class Mikktspace {
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nrTSpaces = 0;
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for (uint f = 0; f < nrFaces; f++) {
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const uint verts = mesh.GetNumVerticesOfFace(f);
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if (verts != 3 && verts != 4)
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if (verts != 3 && verts != 4) {
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continue;
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}
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uint tA = uint(triangles.size());
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triangles.emplace_back(f, nrTSpaces);
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@@ -295,8 +296,9 @@ template<typename Mesh> class Mikktspace {
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float distSQ_02 = (mesh.GetTexCoord(f, 2) - mesh.GetTexCoord(f, 0)).length_squared();
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float distSQ_13 = (mesh.GetTexCoord(f, 3) - mesh.GetTexCoord(f, 1)).length_squared();
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bool quadDiagIs_02;
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if (distSQ_02 != distSQ_13)
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if (distSQ_02 != distSQ_13) {
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quadDiagIs_02 = (distSQ_02 < distSQ_13);
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}
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else {
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distSQ_02 = (mesh.GetPosition(f, 2) - mesh.GetPosition(f, 0)).length_squared();
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distSQ_13 = (mesh.GetPosition(f, 3) - mesh.GetPosition(f, 1)).length_squared();
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@@ -456,12 +458,15 @@ template<typename Mesh> class Mikktspace {
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uint vertFlag = (1u << triangles[t].faceVertex[0]) | (1u << triangles[t].faceVertex[1]) |
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(1u << triangles[t].faceVertex[2]);
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uint missingFaceVertex = 0;
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if ((vertFlag & 2) == 0)
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if ((vertFlag & 2) == 0) {
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missingFaceVertex = 1;
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else if ((vertFlag & 4) == 0)
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}
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else if ((vertFlag & 4) == 0) {
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missingFaceVertex = 2;
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else if ((vertFlag & 8) == 0)
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}
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else if ((vertFlag & 8) == 0) {
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missingFaceVertex = 3;
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}
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uint faceIdx = triangles[t].faceIdx;
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float3 dstP = mesh.GetPosition(faceIdx, missingFaceVertex);
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@@ -533,12 +538,14 @@ template<typename Mesh> class Mikktspace {
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const float lenOs2 = vOs.length_squared();
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const float lenOt2 = vOt.length_squared();
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const float fS = triangle.orientPreserving ? 1.0f : (-1.0f);
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if (not_zero(lenOs2))
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if (not_zero(lenOs2)) {
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triangle.tangent = vOs * (fS / sqrtf(lenOs2));
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}
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// if this is a good triangle
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if (not_zero(lenOs2) && not_zero(lenOt2))
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if (not_zero(lenOs2) && not_zero(lenOt2)) {
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triangle.groupWithAny = false;
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}
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}
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});
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@@ -556,10 +563,12 @@ template<typename Mesh> class Mikktspace {
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// if this happens the quad has extremely bad mapping!!
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if (triangleA.orientPreserving != triangleB.orientPreserving) {
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bool chooseOrientFirstTri = false;
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if (triangleB.groupWithAny)
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if (triangleB.groupWithAny) {
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chooseOrientFirstTri = true;
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else if (calcTexArea(t) >= calcTexArea(t + 1))
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}
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else if (calcTexArea(t) >= calcTexArea(t + 1)) {
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chooseOrientFirstTri = true;
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}
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// force match
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const uint t0 = chooseOrientFirstTri ? t : (t + 1);
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@@ -681,17 +690,21 @@ template<typename Mesh> class Mikktspace {
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// track down vertex
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const uint vertRep = group.vertexRepresentative;
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uint i = 3;
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if (triangle.vertices[0] == vertRep)
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if (triangle.vertices[0] == vertRep) {
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i = 0;
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else if (triangle.vertices[1] == vertRep)
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}
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else if (triangle.vertices[1] == vertRep) {
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i = 1;
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else if (triangle.vertices[2] == vertRep)
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}
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else if (triangle.vertices[2] == vertRep) {
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i = 2;
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}
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assert(i < 3);
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// early out
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if (triangle.group[i] != UNSET_ENTRY)
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if (triangle.group[i] != UNSET_ENTRY) {
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return;
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}
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if (triangle.groupWithAny) {
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// first to group with a group-with-anything triangle
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@@ -704,8 +717,9 @@ template<typename Mesh> class Mikktspace {
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}
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}
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if (triangle.orientPreserving != group.orientPreserving)
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if (triangle.orientPreserving != group.orientPreserving) {
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return;
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}
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triangle.group[i] = groupId;
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