Fix parenting objects to bones/vertices causes offset
This reverts part of rBbc5482337669. Problem with above commit is that the evaluated object seems to not have partype, par1, par2, par3 copied from the original (yet). Using original object instead now. Second issue (when parenting to 'Bone Relative') is that the bones BONE_RELATIVE_PARENTING flag is set on the original, but not the evaluated bone (yet), setting this on both now. Fixes T60623 (and part of T59352) Reviewers: brecht, sergey Maniphest Tasks: T60623 Differential Revision: https://developer.blender.org/D4309
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@@ -2527,7 +2527,6 @@ void BKE_object_where_is_calc(Depsgraph *depsgraph, Scene *scene, Object *ob)
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*/
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void BKE_object_workob_calc_parent(Depsgraph *depsgraph, Scene *scene, Object *ob, Object *workob)
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{
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Object *ob_eval = DEG_get_evaluated_object(depsgraph, ob);
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BKE_object_workob_clear(workob);
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unit_m4(workob->obmat);
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@@ -2537,17 +2536,17 @@ void BKE_object_workob_calc_parent(Depsgraph *depsgraph, Scene *scene, Object *o
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/* Since this is used while calculating parenting, at this moment ob_eval->parent is still NULL. */
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workob->parent = DEG_get_evaluated_object(depsgraph, ob->parent);
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workob->trackflag = ob_eval->trackflag;
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workob->upflag = ob_eval->upflag;
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workob->trackflag = ob->trackflag;
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workob->upflag = ob->upflag;
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workob->partype = ob_eval->partype;
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workob->par1 = ob_eval->par1;
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workob->par2 = ob_eval->par2;
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workob->par3 = ob_eval->par3;
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workob->partype = ob->partype;
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workob->par1 = ob->par1;
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workob->par2 = ob->par2;
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workob->par3 = ob->par3;
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workob->constraints = ob_eval->constraints;
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workob->constraints = ob->constraints;
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BLI_strncpy(workob->parsubstr, ob_eval->parsubstr, sizeof(workob->parsubstr));
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BLI_strncpy(workob->parsubstr, ob->parsubstr, sizeof(workob->parsubstr));
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BKE_object_where_is_calc(depsgraph, scene, workob);
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}
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@@ -89,6 +89,7 @@
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#include "DEG_depsgraph.h"
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#include "DEG_depsgraph_build.h"
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#include "DEG_depsgraph_query.h"
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#include "WM_api.h"
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#include "WM_types.h"
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@@ -615,9 +616,11 @@ bool ED_object_parent_set(ReportList *reports, const bContext *C, Scene *scene,
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Main *bmain = CTX_data_main(C);
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Depsgraph *depsgraph = CTX_data_depsgraph(C);
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bPoseChannel *pchan = NULL;
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bPoseChannel *pchan_eval = NULL;
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const bool pararm = ELEM(partype, PAR_ARMATURE, PAR_ARMATURE_NAME, PAR_ARMATURE_ENVELOPE, PAR_ARMATURE_AUTO);
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Object *parent_eval = DEG_get_evaluated_object(depsgraph, par);
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DEG_id_tag_update(&par->id, ID_RECALC_TRANSFORM);
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DEG_id_tag_update(&par->id, ID_RECALC_TRANSFORM | ID_RECALC_GEOMETRY);
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/* preconditions */
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if (partype == PAR_FOLLOW || partype == PAR_PATH_CONST) {
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@@ -653,6 +656,7 @@ bool ED_object_parent_set(ReportList *reports, const bContext *C, Scene *scene,
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}
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else if (ELEM(partype, PAR_BONE, PAR_BONE_RELATIVE)) {
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pchan = BKE_pose_channel_active(par);
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pchan_eval = BKE_pose_channel_active(parent_eval);
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if (pchan == NULL) {
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BKE_report(reports, RPT_ERROR, "No active bone");
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@@ -680,6 +684,7 @@ bool ED_object_parent_set(ReportList *reports, const bContext *C, Scene *scene,
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ob->parent = par;
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/* Always clear parentinv matrix for sake of consistency, see T41950. */
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unit_m4(ob->parentinv);
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DEG_id_tag_update(&ob->id, ID_RECALC_TRANSFORM);
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}
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/* handle types */
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@@ -740,13 +745,17 @@ bool ED_object_parent_set(ReportList *reports, const bContext *C, Scene *scene,
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}
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else if (partype == PAR_BONE) {
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ob->partype = PARBONE; /* note, dna define, not operator property */
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if (pchan->bone)
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if (pchan->bone) {
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pchan->bone->flag &= ~BONE_RELATIVE_PARENTING;
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pchan_eval->bone->flag &= ~BONE_RELATIVE_PARENTING;
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}
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}
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else if (partype == PAR_BONE_RELATIVE) {
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ob->partype = PARBONE; /* note, dna define, not operator property */
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if (pchan->bone)
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if (pchan->bone) {
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pchan->bone->flag |= BONE_RELATIVE_PARENTING;
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pchan_eval->bone->flag |= BONE_RELATIVE_PARENTING;
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}
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}
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else if (partype == PAR_VERTEX) {
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ob->partype = PARVERT1;
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