Cleanup: use C comments for descriptive text

Follow our code style guide by using C-comments for text descriptions.
This commit is contained in:
Campbell Barton
2020-10-10 18:19:55 +11:00
parent c735aca42e
commit 2abfcebb0e
342 changed files with 2515 additions and 2419 deletions

View File

@@ -38,10 +38,10 @@
*/
/* Global defines */
// Uncomment to see debug information
/* Uncomment to see debug information */
// #define IN_DEBUG_MODE
// Uncomment to see more output messages during repair
/* Uncomment to see more output messages during repair */
// #define IN_VERBOSE_MODE
/* Set scan convert params */
@@ -65,19 +65,19 @@ struct InternalNode {
/* Can have up to eight children */
Node *children[0];
/// Test if child is leaf
/** Test if child is leaf */
int is_child_leaf(int index) const
{
return (child_is_leaf_bitfield >> index) & 1;
}
/// If child index exists
/** If child index exists */
int has_child(int index) const
{
return (has_child_bitfield >> index) & 1;
}
/// Get the pointer to child index
/** Get the pointer to child index */
Node *get_child(int count)
{
return children[count];
@@ -88,13 +88,13 @@ struct InternalNode {
return children[count];
}
/// Get total number of children
/** Get total number of children */
int get_num_children() const
{
return numChildrenTable[has_child_bitfield];
}
/// Get the count of children
/** Get the count of children */
int get_child_count(int index) const
{
return childrenCountTable[has_child_bitfield][index];
@@ -108,7 +108,7 @@ struct InternalNode {
return childrenCountTable[has_child_bitfield];
}
/// Get all children
/** Get all children */
void fill_children(Node *children[8], int leaf[8])
{
int count = 0;
@@ -125,7 +125,7 @@ struct InternalNode {
}
}
/// Sets the child pointer
/** Sets the child pointer */
void set_child(int count, Node *chd)
{
children[count] = chd;
@@ -195,22 +195,22 @@ extern const int dirEdge[3][4];
*/
struct PathElement {
// Origin
/* Origin */
int pos[3];
// link
/* link */
PathElement *next;
};
struct PathList {
// Head
/* Head */
PathElement *head;
PathElement *tail;
// Length of the list
/* Length of the list */
int length;
// Next list
/* Next list */
PathList *next;
};
@@ -221,31 +221,31 @@ class Octree {
public:
/* Public members */
/// Memory allocators
/** Memory allocators */
VirtualMemoryAllocator *alloc[9];
VirtualMemoryAllocator *leafalloc[4];
/// Root node
/** Root node */
Node *root;
/// Model reader
/** Model reader */
ModelReader *reader;
/// Marching cubes table
/** Marching cubes table */
Cubes *cubes;
/// Length of grid
/** Length of grid */
int dimen;
int mindimen, minshift;
/// Maximum depth
/** Maximum depth */
int maxDepth;
/// The lower corner of the bounding box and the size
/** The lower corner of the bounding box and the size */
float origin[3];
float range;
/// Counting information
/** Counting information */
int nodeCount;
int nodeSpace;
int nodeCounts[9];
@@ -255,9 +255,9 @@ class Octree {
PathList *ringList;
int maxTrianglePerCell;
int outType; // 0 for OFF, 1 for PLY, 2 for VOL
int outType; /* 0 for OFF, 1 for PLY, 2 for VOL */
// For flood filling
/* For flood filling */
int use_flood_fill;
float thresh;
@@ -469,11 +469,11 @@ class Octree {
private:
/************ Operators for all nodes ************/
/// Lookup table
/** Lookup table */
int numEdgeTable[8];
int edgeCountTable[8][3];
/// Build up lookup table
/** Build up lookup table */
void buildTable()
{
for (int i = 0; i < 256; i++) {
@@ -550,13 +550,13 @@ class Octree {
printf("\n");
}
/// Retrieve signs
/** Retrieve signs */
int getSign(const LeafNode *leaf, int index)
{
return ((leaf->signs >> index) & 1);
}
/// Set sign
/** Set sign */
void setSign(LeafNode *leaf, int index)
{
leaf->signs |= (1 << index);
@@ -624,7 +624,7 @@ class Octree {
return (leaf->flood_fill >> eind) & 1;
}
/// Generate signs at the corners from the edge parity
/** Generate signs at the corners from the edge parity */
void generateSigns(LeafNode *leaf, unsigned char table[], int start)
{
leaf->signs = table[leaf->edge_parity];
@@ -634,7 +634,7 @@ class Octree {
}
}
/// Get edge parity
/** Get edge parity */
int getEdgeParity(const LeafNode *leaf, int index) const
{
assert(index >= 0 && index <= 11);
@@ -642,7 +642,7 @@ class Octree {
return (leaf->edge_parity >> index) & 1;
}
/// Get edge parity on a face
/** Get edge parity on a face */
int getFaceParity(LeafNode *leaf, int index)
{
int a = getEdgeParity(leaf, faceMap[index][0]) + getEdgeParity(leaf, faceMap[index][1]) +
@@ -656,7 +656,7 @@ class Octree {
return a;
}
/// Set edge parity
/** Set edge parity */
void flipEdge(LeafNode *leaf, int index)
{
assert(index >= 0 && index <= 11);
@@ -664,7 +664,7 @@ class Octree {
leaf->edge_parity ^= (1 << index);
}
/// Set 1
/** Set 1 */
void setEdge(LeafNode *leaf, int index)
{
assert(index >= 0 && index <= 11);
@@ -672,7 +672,7 @@ class Octree {
leaf->edge_parity |= (1 << index);
}
/// Set 0
/** Set 0 */
void resetEdge(LeafNode *leaf, int index)
{
assert(index >= 0 && index <= 11);
@@ -680,7 +680,7 @@ class Octree {
leaf->edge_parity &= ~(1 << index);
}
/// Flipping with a new intersection offset
/** Flipping with a new intersection offset */
void createPrimalEdgesMask(LeafNode *leaf)
{
leaf->primary_edge_intersections = getPrimalEdgesMask2(leaf);
@@ -707,7 +707,7 @@ class Octree {
if ((index & 3) == 0) {
int ind = index / 4;
if (getEdgeParity(leaf, index) && !getStoredEdgesParity(leaf, ind)) {
// Create a new node
/* Create a new node */
int num = getNumEdges(leaf) + 1;
setStoredEdgesParity(leaf, ind);
int count = getEdgeCount(leaf, ind);
@@ -739,14 +739,14 @@ class Octree {
return leaf;
}
/// Update parent link
/** Update parent link */
void updateParent(InternalNode *node, int len, int st[3], LeafNode *leaf)
{
// First, locate the parent
/* First, locate the parent */
int count;
InternalNode *parent = locateParent(node, len, st, count);
// Update
/* Update */
parent->set_child(count, (Node *)leaf);
}
@@ -757,18 +757,18 @@ class Octree {
return;
}
// First, locate the parent
/* First, locate the parent */
int count;
InternalNode *parent = locateParent(len, st, count);
// UPdate
/* Update */
parent->set_child(count, (Node *)node);
}
/// Find edge intersection on a given edge
/** Find edge intersection on a given edge */
int getEdgeIntersectionByIndex(int st[3], int index, float pt[3], int check) const
{
// First, locat the leaf
/* First, locat the leaf */
const LeafNode *leaf;
if (check) {
leaf = locateLeafCheck(st);
@@ -791,7 +791,7 @@ class Octree {
}
}
/// Retrieve number of edges intersected
/** Retrieve number of edges intersected */
int getPrimalEdgesMask(const LeafNode *leaf) const
{
return leaf->primary_edge_intersections;
@@ -803,7 +803,7 @@ class Octree {
((leaf->edge_parity & 0x100) >> 6));
}
/// Get the count for a primary edge
/** Get the count for a primary edge */
int getEdgeCount(const LeafNode *leaf, int index) const
{
return edgeCountTable[getPrimalEdgesMask(leaf)][index];
@@ -818,7 +818,7 @@ class Octree {
return numEdgeTable[getPrimalEdgesMask2(leaf)];
}
/// Set edge intersection
/** Set edge intersection */
void setEdgeOffset(LeafNode *leaf, float pt, int count)
{
float *pts = leaf->edge_intersections;
@@ -828,7 +828,7 @@ class Octree {
pts[EDGE_FLOATS * count + 3] = 0;
}
/// Set multiple edge intersections
/** Set multiple edge intersections */
void setEdgeOffsets(LeafNode *leaf, float pt[3], int len)
{
float *pts = leaf->edge_intersections;
@@ -837,35 +837,35 @@ class Octree {
}
}
/// Retrieve edge intersection
/** Retrieve edge intersection */
float getEdgeOffset(const LeafNode *leaf, int count) const
{
return leaf->edge_intersections[4 * count];
}
/// Update method
/** Update method */
LeafNode *updateEdgeOffsets(LeafNode *leaf, int oldlen, int newlen, float offs[3])
{
// First, create a new leaf node
/* First, create a new leaf node */
LeafNode *nleaf = createLeaf(newlen);
*nleaf = *leaf;
// Next, fill in the offsets
/* Next, fill in the offsets */
setEdgeOffsets(nleaf, offs, newlen);
// Finally, delete the old leaf
/* Finally, delete the old leaf */
removeLeaf(oldlen, leaf);
return nleaf;
}
/// Set minimizer index
/** Set minimizer index */
void setMinimizerIndex(LeafNode *leaf, int index)
{
leaf->minimizer_index = index;
}
/// Get minimizer index
/** Get minimizer index */
int getMinimizerIndex(LeafNode *leaf)
{
return leaf->minimizer_index;
@@ -890,7 +890,7 @@ class Octree {
}
}
/// Set edge intersection
/** Set edge intersection */
void setEdgeOffsetNormal(LeafNode *leaf, float pt, float a, float b, float c, int count)
{
float *pts = leaf->edge_intersections;
@@ -909,7 +909,7 @@ class Octree {
return pts[4 * count];
}
/// Set multiple edge intersections
/** Set multiple edge intersections */
void setEdgeOffsetsNormals(
LeafNode *leaf, const float pt[], const float a[], const float b[], const float c[], int len)
{
@@ -925,7 +925,7 @@ class Octree {
}
}
/// Retrieve complete edge intersection
/** Retrieve complete edge intersection */
void getEdgeIntersectionByIndex(
const LeafNode *leaf, int index, int st[3], int len, float pt[3], float nm[3]) const
{
@@ -1168,25 +1168,25 @@ class Octree {
}
}
/// Update method
/** Update method */
LeafNode *updateEdgeOffsetsNormals(
LeafNode *leaf, int oldlen, int newlen, float offs[3], float a[3], float b[3], float c[3])
{
// First, create a new leaf node
/* First, create a new leaf node */
LeafNode *nleaf = createLeaf(newlen);
*nleaf = *leaf;
// Next, fill in the offsets
/* Next, fill in the offsets */
setEdgeOffsetsNormals(nleaf, offs, a, b, c, newlen);
// Finally, delete the old leaf
/* Finally, delete the old leaf */
removeLeaf(oldlen, leaf);
return nleaf;
}
/// Locate a leaf
/// WARNING: assuming this leaf already exists!
/** Locate a leaf
* WARNING: assuming this leaf already exists! */
LeafNode *locateLeaf(int st[3])
{
@@ -1282,7 +1282,7 @@ class Octree {
/************ Operators for internal nodes ************/
/// Add a kid to an existing internal node
/** Add a kid to an existing internal node */
InternalNode *addChild(InternalNode *node, int index, Node *child, int aLeaf)
{
// Create new internal node
@@ -1318,7 +1318,7 @@ class Octree {
return rnode;
}
/// Allocate a node
/** Allocate a node */
InternalNode *createInternal(int length)
{
InternalNode *inode = (InternalNode *)alloc[length]->allocate();
@@ -1350,7 +1350,7 @@ class Octree {
leafalloc[num]->deallocate(leaf);
}
/// Add a leaf (by creating a new par node with the leaf added)
/** Add a leaf (by creating a new par node with the leaf added) */
InternalNode *addLeafChild(InternalNode *par, int index, int count, LeafNode *leaf)
{
int num = par->get_num_children() + 1;