Cleanup: rename BLI_thread.h API

- Use BLI_threadpool_ prefix for (deprecated)
  thread/listbase API.
- Use BLI_thread as prefix for other functions.

See P614 to apply instead of manually resolving conflicts.
This commit is contained in:
Campbell Barton
2018-02-16 01:13:46 +11:00
parent ccdacf1c9b
commit 2aef87bfae
40 changed files with 182 additions and 182 deletions

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@@ -609,7 +609,7 @@ static int get_next_bake_face(BakeShade *bs)
return 0;
}
BLI_lock_thread(LOCK_CUSTOM1);
BLI_thread_lock(LOCK_CUSTOM1);
for (; obi; obi = obi->next, v = 0) {
obr = obi->obr;
@@ -724,13 +724,13 @@ static int get_next_bake_face(BakeShade *bs)
bs->vlr = vlr;
bs->vdone++; /* only for error message if nothing was rendered */
v++;
BLI_unlock_thread(LOCK_CUSTOM1);
BLI_thread_unlock(LOCK_CUSTOM1);
return 1;
}
}
}
BLI_unlock_thread(LOCK_CUSTOM1);
BLI_thread_unlock(LOCK_CUSTOM1);
return 0;
}
@@ -845,7 +845,7 @@ static void shade_tface(BakeShade *bs)
if (bs->use_mask || bs->use_displacement_buffer) {
BakeImBufuserData *userdata = bs->ibuf->userdata;
if (userdata == NULL) {
BLI_lock_thread(LOCK_CUSTOM1);
BLI_thread_lock(LOCK_CUSTOM1);
userdata = bs->ibuf->userdata;
if (userdata == NULL) /* since the thread was locked, its possible another thread alloced the value */
userdata = MEM_callocN(sizeof(BakeImBufuserData), "BakeImBufuserData");
@@ -864,7 +864,7 @@ static void shade_tface(BakeShade *bs)
bs->ibuf->userdata = userdata;
BLI_unlock_thread(LOCK_CUSTOM1);
BLI_thread_unlock(LOCK_CUSTOM1);
}
bs->rect_mask = userdata->mask_buffer;
@@ -1040,7 +1040,7 @@ int RE_bake_shade_all_selected(Render *re, int type, Object *actob, short *do_up
BKE_main_id_tag_listbase(&G.main->mesh, LIB_TAG_DOIT, false);
}
BLI_init_threads(&threads, do_bake_thread, re->r.threads);
BLI_threadpool_init(&threads, do_bake_thread, re->r.threads);
handles = MEM_callocN(sizeof(BakeShade) * re->r.threads, "BakeShade");
@@ -1077,7 +1077,7 @@ int RE_bake_shade_all_selected(Render *re, int type, Object *actob, short *do_up
handles[a].displacement_min = FLT_MAX;
handles[a].displacement_max = -FLT_MAX;
BLI_insert_thread(&threads, &handles[a]);
BLI_threadpool_insert(&threads, &handles[a]);
}
/* wait for everything to be done */
@@ -1151,7 +1151,7 @@ int RE_bake_shade_all_selected(Render *re, int type, Object *actob, short *do_up
MEM_freeN(handles);
BLI_end_threads(&threads);
BLI_threadpool_end(&threads);
if (vdone == 0) {
result = BAKE_RESULT_NO_OBJECTS;

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@@ -70,7 +70,7 @@ static void envmap_split_ima(EnvMap *env, ImBuf *ibuf)
int dx, part;
/* after lock we test cube[1], if set the other thread has done it fine */
BLI_lock_thread(LOCK_IMAGE);
BLI_thread_lock(LOCK_IMAGE);
if (env->cube[1] == NULL) {
BKE_texture_envmap_free_data(env);
@@ -118,7 +118,7 @@ static void envmap_split_ima(EnvMap *env, ImBuf *ibuf)
}
}
}
BLI_unlock_thread(LOCK_IMAGE);
BLI_thread_unlock(LOCK_IMAGE);
}
/* ------------------------------------------------------------------------- */

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@@ -144,7 +144,7 @@ RenderEngine *RE_engine_create_ex(RenderEngineType *type, bool use_for_viewport)
if (use_for_viewport) {
engine->flag |= RE_ENGINE_USED_FOR_VIEWPORT;
BLI_begin_threaded_malloc();
BLI_threaded_malloc_begin();
}
return engine;
@@ -159,7 +159,7 @@ void RE_engine_free(RenderEngine *engine)
#endif
if (engine->flag & RE_ENGINE_USED_FOR_VIEWPORT) {
BLI_end_threaded_malloc();
BLI_threaded_malloc_end();
}
MEM_freeN(engine);

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@@ -890,18 +890,18 @@ static void image_mipmap_test(Tex *tex, ImBuf *ibuf)
if ((ibuf->flags & IB_fields) == 0) {
if (ibuf->mipmap[0] && (ibuf->userflags & IB_MIPMAP_INVALID)) {
BLI_lock_thread(LOCK_IMAGE);
BLI_thread_lock(LOCK_IMAGE);
if (ibuf->userflags & IB_MIPMAP_INVALID) {
IMB_remakemipmap(ibuf, tex->imaflag & TEX_GAUSS_MIP);
ibuf->userflags &= ~IB_MIPMAP_INVALID;
}
BLI_unlock_thread(LOCK_IMAGE);
BLI_thread_unlock(LOCK_IMAGE);
}
if (ibuf->mipmap[0] == NULL) {
BLI_lock_thread(LOCK_IMAGE);
BLI_thread_lock(LOCK_IMAGE);
if (ibuf->mipmap[0] == NULL)
IMB_makemipmap(ibuf, tex->imaflag & TEX_GAUSS_MIP);
BLI_unlock_thread(LOCK_IMAGE);
BLI_thread_unlock(LOCK_IMAGE);
}
/* if no mipmap could be made, fall back on non-mipmap render */
if (ibuf->mipmap[0] == NULL) {

View File

@@ -466,7 +466,7 @@ static void do_multires_bake(MultiresBakeRender *bkr, Image *ima, bool require_t
bake_data = initBakeData(bkr, ima);
if (tot_thread > 1)
BLI_init_threads(&threads, do_multires_bake_thread, tot_thread);
BLI_threadpool_init(&threads, do_multires_bake_thread, tot_thread);
handles = MEM_callocN(tot_thread * sizeof(MultiresBakeThread), "do_multires_bake handles");
@@ -509,12 +509,12 @@ static void do_multires_bake(MultiresBakeRender *bkr, Image *ima, bool require_t
init_bake_rast(&handle->bake_rast, ibuf, &handle->data, flush_pixel, bkr->do_update);
if (tot_thread > 1)
BLI_insert_thread(&threads, handle);
BLI_threadpool_insert(&threads, handle);
}
/* run threads */
if (tot_thread > 1)
BLI_end_threads(&threads);
BLI_threadpool_end(&threads);
else
do_multires_bake_thread(&handles[0]);

View File

@@ -553,7 +553,7 @@ static void occ_build_recursive(OcclusionTree *tree, OccNode *node, int begin, i
occ_build_8_split(tree, begin, end, offset, count);
if (depth == 1 && tree->dothreadedbuild)
BLI_init_threads(&threads, exec_occ_build, tree->totbuildthread);
BLI_threadpool_init(&threads, exec_occ_build, tree->totbuildthread);
for (b = 0; b < TOTCHILD; b++) {
if (count[b] == 0) {
@@ -566,7 +566,7 @@ static void occ_build_recursive(OcclusionTree *tree, OccNode *node, int begin, i
}
else {
if (tree->dothreadedbuild)
BLI_lock_thread(LOCK_CUSTOM1);
BLI_thread_lock(LOCK_CUSTOM1);
child = BLI_memarena_alloc(tree->arena, sizeof(OccNode));
node->child[b].node = child;
@@ -576,7 +576,7 @@ static void occ_build_recursive(OcclusionTree *tree, OccNode *node, int begin, i
tree->maxdepth = depth + 1;
if (tree->dothreadedbuild)
BLI_unlock_thread(LOCK_CUSTOM1);
BLI_thread_unlock(LOCK_CUSTOM1);
if (depth == 1 && tree->dothreadedbuild) {
othreads[totthread].tree = tree;
@@ -584,7 +584,7 @@ static void occ_build_recursive(OcclusionTree *tree, OccNode *node, int begin, i
othreads[totthread].begin = offset[b];
othreads[totthread].end = offset[b] + count[b];
othreads[totthread].depth = depth + 1;
BLI_insert_thread(&threads, &othreads[totthread]);
BLI_threadpool_insert(&threads, &othreads[totthread]);
totthread++;
}
else
@@ -593,7 +593,7 @@ static void occ_build_recursive(OcclusionTree *tree, OccNode *node, int begin, i
}
if (depth == 1 && tree->dothreadedbuild)
BLI_end_threads(&threads);
BLI_threadpool_end(&threads);
}
/* combine area, position and sh */
@@ -1313,12 +1313,12 @@ void make_occ_tree(Render *re)
exec_strandsurface_sample(&othreads[0]);
}
else {
BLI_init_threads(&threads, exec_strandsurface_sample, totthread);
BLI_threadpool_init(&threads, exec_strandsurface_sample, totthread);
for (a = 0; a < totthread; a++)
BLI_insert_thread(&threads, &othreads[a]);
BLI_threadpool_insert(&threads, &othreads[a]);
BLI_end_threads(&threads);
BLI_threadpool_end(&threads);
}
for (a = 0; a < mesh->totface; a++) {

View File

@@ -1407,7 +1407,7 @@ static void threaded_tile_processor(Render *re)
BLI_thread_queue_nowait(workqueue);
/* start all threads */
BLI_init_threads(&threads, do_render_thread, re->r.threads);
BLI_threadpool_init(&threads, do_render_thread, re->r.threads);
for (a = 0; a < re->r.threads; a++) {
thread[a].workqueue = workqueue;
@@ -1423,7 +1423,7 @@ static void threaded_tile_processor(Render *re)
thread[a].duh = NULL;
}
BLI_insert_thread(&threads, &thread[a]);
BLI_threadpool_insert(&threads, &thread[a]);
}
/* wait for results to come back */
@@ -1467,7 +1467,7 @@ static void threaded_tile_processor(Render *re)
}
}
BLI_end_threads(&threads);
BLI_threadpool_end(&threads);
if ((g_break=re->test_break(re->tbh)))
break;

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@@ -1041,7 +1041,7 @@ static void save_render_result_tile(RenderResult *rr, RenderResult *rrpart, cons
RenderPass *rpassp;
int offs, partx, party;
BLI_lock_thread(LOCK_IMAGE);
BLI_thread_lock(LOCK_IMAGE);
for (rlp = rrpart->layers.first; rlp; rlp = rlp->next) {
rl = RE_GetRenderLayer(rr, rlp->name);
@@ -1090,7 +1090,7 @@ static void save_render_result_tile(RenderResult *rr, RenderResult *rrpart, cons
IMB_exrtile_write_channels(rl->exrhandle, partx, party, 0, viewname, false);
}
BLI_unlock_thread(LOCK_IMAGE);
BLI_thread_unlock(LOCK_IMAGE);
}
void render_result_save_empty_result_tiles(Render *re)

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@@ -3675,7 +3675,7 @@ void render_realtime_texture(ShadeInput *shi, Image *ima)
if (R.r.scemode & R_NO_TEX) return;
if (firsttime) {
BLI_lock_thread(LOCK_IMAGE);
BLI_thread_lock(LOCK_IMAGE);
if (firsttime) {
const int num_threads = BLI_system_thread_count();
for (a = 0; a < num_threads; a++) {
@@ -3686,7 +3686,7 @@ void render_realtime_texture(ShadeInput *shi, Image *ima)
firsttime= 0;
}
BLI_unlock_thread(LOCK_IMAGE);
BLI_thread_unlock(LOCK_IMAGE);
}
tex= &imatex[shi->thread];

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@@ -787,10 +787,10 @@ void makeshadowbuf(Render *re, LampRen *lar)
shb->totbuf= lar->buffers;
/* jitter, weights - not threadsafe! */
BLI_lock_thread(LOCK_CUSTOM1);
BLI_thread_lock(LOCK_CUSTOM1);
shb->jit= give_jitter_tab(get_render_shadow_samples(&re->r, shb->samp));
make_jitter_weight_tab(re, shb, lar->filtertype);
BLI_unlock_thread(LOCK_CUSTOM1);
BLI_thread_unlock(LOCK_CUSTOM1);
if (shb->totbuf==4) jitbuf= give_jitter_tab(2);
else if (shb->totbuf==9) jitbuf= give_jitter_tab(3);
@@ -814,21 +814,21 @@ static void *do_shadow_thread(void *re_v)
LampRen *lar;
do {
BLI_lock_thread(LOCK_CUSTOM1);
BLI_thread_lock(LOCK_CUSTOM1);
for (lar=re->lampren.first; lar; lar=lar->next) {
if (lar->shb && !lar->thread_assigned) {
lar->thread_assigned= 1;
break;
}
}
BLI_unlock_thread(LOCK_CUSTOM1);
BLI_thread_unlock(LOCK_CUSTOM1);
/* if type is irregular, this only sets the perspective matrix and autoclips */
if (lar) {
makeshadowbuf(re, lar);
BLI_lock_thread(LOCK_CUSTOM1);
BLI_thread_lock(LOCK_CUSTOM1);
lar->thread_ready= 1;
BLI_unlock_thread(LOCK_CUSTOM1);
BLI_thread_unlock(LOCK_CUSTOM1);
}
} while (lar && !re->test_break(re->tbh));
@@ -878,10 +878,10 @@ void threaded_makeshadowbufs(Render *re)
lar->thread_ready= 0;
}
BLI_init_threads(&threads, do_shadow_thread, totthread);
BLI_threadpool_init(&threads, do_shadow_thread, totthread);
for (a=0; a<totthread; a++)
BLI_insert_thread(&threads, re);
BLI_threadpool_insert(&threads, re);
/* keep rendering as long as there are shadow buffers not ready */
do {
@@ -890,14 +890,14 @@ void threaded_makeshadowbufs(Render *re)
PIL_sleep_ms(50);
BLI_lock_thread(LOCK_CUSTOM1);
BLI_thread_lock(LOCK_CUSTOM1);
for (lar=re->lampren.first; lar; lar= lar->next)
if (lar->shb && !lar->thread_ready)
break;
BLI_unlock_thread(LOCK_CUSTOM1);
BLI_thread_unlock(LOCK_CUSTOM1);
} while (lar);
BLI_end_threads(&threads);
BLI_threadpool_end(&threads);
/* unset threadsafety */
re->test_break= test_break;

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@@ -973,9 +973,9 @@ void sss_add_points(Render *re, float (*co)[3], float (*color)[3], float *area,
p->area= area;
p->totpoint= totpoint;
BLI_lock_thread(LOCK_CUSTOM1);
BLI_thread_lock(LOCK_CUSTOM1);
BLI_addtail(re->sss_points, p);
BLI_unlock_thread(LOCK_CUSTOM1);
BLI_thread_unlock(LOCK_CUSTOM1);
}
}