Cycles: Add an option to use ray marching for volume rendering
Null Scattering currently has performance and noise issues, and it will take time to address them. For now add the previous Ray Marching back as an option. Co-authored-by: Brecht Van Lommel <brecht@blender.org> Pull Request: https://projects.blender.org/blender/blender/pulls/146317
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Weizhen Huang
parent
1aee66bfa4
commit
2b0a1cae06
@@ -128,6 +128,8 @@ class DATA_PT_volume_render(DataButtonsPanel, Panel):
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col.prop(render, "space")
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if scene.render.engine == 'CYCLES':
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col.prop(render, "step_size")
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col = layout.column(align=True)
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col.prop(render, "clipping")
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