Tools: Update company credits

This commit is contained in:
Brecht Van Lommel
2025-01-14 21:09:15 +01:00
parent 46f4810d38
commit 2cc72f5fb0

View File

@@ -340,12 +340,13 @@ def main() -> None:
contrib_companies = ( contrib_companies = (
"<b>Adidas</b> - Principled BSDF shader in Cycles", "<b>Adidas</b> - Principled BSDF shader in Cycles",
"<b>AMD</b> - Cycles HIP GPU rendering, CPU optimizations, Hydra integration", "<b>AMD</b> - Cycles HIP GPU rendering, CPU optimizations, Hydra integration",
"<b>Apple</b> - Cycles Metal GPU backend, USD integration", "<b>Apple</b> - Metal GPU backends, USD integration",
"<b>AutoCRC</b> - Improvements to fluid particles, vertex color baking", "<b>AutoCRC</b> - Improvements to fluid particles, vertex color baking",
"<b>BioSkill GmbH</b> - H3D compatibility for X3D Exporter, OBJ Nurbs Import/Export", "<b>BioSkill GmbH</b> - H3D compatibility for X3D Exporter, OBJ Nurbs Import/Export",
"<b>Facebook</b> - Cycles subsurface scattering improvements", "<b>Facebook</b> - Cycles subsurface scattering improvements",
"<b>Intel</b> - Cycles oneAPI GPU rendering, CPU optimizations", "<b>Intel</b> - Cycles oneAPI GPU rendering, CPU optimizations",
"<b>NVIDIA</b> - Cycles OptiX GPU rendering, USD integration", "<b>NVIDIA</b> - Cycles OptiX GPU rendering, USD integration",
"<b>Sony Interactive Entertainment</b> - Deployment improvements",
"<b>Unity Technologies</b> - FBX Exporter", "<b>Unity Technologies</b> - FBX Exporter",
) )