UI: Theme: Make nodes use the exact theme color
Make node headers (or body when collapsed) use the exact theme color set for that node type, instead of a hardcoded blend between it and the node backdrop. This can result in unreadable combinations, but allows more flexibility and it is consistent with the rest of Blender. Both dark and light theme defaults have been updated. See PR for details and screenshots. Pull Request: https://projects.blender.org/blender/blender/pulls/140481
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committed by
Pablo Vazquez
parent
b10b2d509c
commit
2ea3cd2188
@@ -804,23 +804,23 @@ const bTheme U_theme_default = {
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.grid_levels = 3,
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.dash_alpha = 0.5f,
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.syntaxl = RGBA(0x303030ff),
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.syntaxs = RGBA(0x973c3cff),
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.syntaxb = RGBA(0xcccc00ff),
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.syntaxn = RGBA(0xff3371ff),
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.syntaxv = RGBA(0x12adffff),
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.syntaxc = RGBA(0x3b660aff),
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.syntaxd = RGBA(0x4c9797ff),
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.syntaxs = RGBA(0x5a3838ff),
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.syntaxb = RGBA(0x6e6e23ff),
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.syntaxn = RGBA(0x82354cff),
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.syntaxv = RGBA(0x246283ff),
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.syntaxc = RGBA(0x374725ff),
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.syntaxd = RGBA(0x3e5a5bff),
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.syntaxr = RGBA(0x8d8d8dff),
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.nodeclass_output = RGBA(0x4d0017ff),
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.nodeclass_filter = RGBA(0x551a80ff),
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.nodeclass_vector = RGBA(0x4d4dffff),
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.nodeclass_texture = RGBA(0xe66800ff),
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.nodeclass_shader = RGBA(0x24b524ff),
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.nodeclass_script = RGBA(0x084d4dff),
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.nodeclass_output = RGBA(0x3e232aff),
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.nodeclass_filter = RGBA(0x412b51ff),
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.nodeclass_vector = RGBA(0x3c3c83ff),
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.nodeclass_texture = RGBA(0x79461dff),
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.nodeclass_shader = RGBA(0x2b652bff),
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.nodeclass_script = RGBA(0x203c3cff),
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.nodeclass_pattern = RGBA(0x6c696fff),
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.nodeclass_layout = RGBA(0x6c696fff),
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.nodeclass_geometry = RGBA(0x00d6a3ff),
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.nodeclass_attribute = RGBA(0x001566ff),
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.nodeclass_geometry = RGBA(0x1d725eff),
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.nodeclass_attribute = RGBA(0x1d2546ff),
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.node_zone_simulation = RGBA(0x66416233),
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.node_zone_repeat = RGBA(0x76512f33),
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.node_zone_foreach_geometry_element = RGBA(0x33527f33),
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