Cleanup: spelling in comments
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@@ -34,7 +34,7 @@ class Denoiser {
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* This is checked in debug builds.
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* - The device might be MultiDevice.
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* - If Denoiser from params is not supported by provided denoise device, then Blender will
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fallback on the OIDN CPU denoising and use provided cpu_fallback_device. */
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* fallback on the OIDN CPU denoising and use provided cpu_fallback_device. */
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static unique_ptr<Denoiser> create(Device *denoise_device,
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Device *cpu_fallback_device,
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const DenoiseParams ¶ms);
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@@ -191,8 +191,8 @@ LightTreeEmitter::LightTreeEmitter(Scene *scene,
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const float len_v = len(lamp->get_axisv());
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const float len_w = len(lamp->get_dir());
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/* As `theta_e` approaches `pi/2`, the behaviour of `atan(tan(theta_e))` can become quite
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* unpredicatable as `tan(x)` has an asymptote at `x = pi/2`. To avoid this, we skip the back
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/* As `theta_e` approaches `pi/2`, the behavior of `atan(tan(theta_e))` can become quite
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* unpredictable as `tan(x)` has an asymptote at `x = pi/2`. To avoid this, we skip the back
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* and forward conversion.
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* The conversion is required to deal with scaled lights, but near `pi/2` the scaling does
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* not make a big difference in the angle, so we can skip the conversion without worrying
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@@ -73,7 +73,7 @@ class BufferParams : public Node {
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int height = 0;
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/* Windows defines which part of the buffers is visible. The part outside of the window is
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* considered an "overscan".
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* considered an `overscan`.
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*
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* Window X and Y are relative to the position of the buffer in the full buffer. */
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int window_x = 0;
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@@ -510,7 +510,7 @@ void GHOST_NDOFManager::updateButton(int button_number, bool press, uint64_t tim
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{
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GHOST_NDOF_ButtonT button = static_cast<GHOST_NDOF_ButtonT>(button_number);
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/* For bistmask devices button maping isn't unified, therefore check the button map. */
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/* For bit-mask devices button mapping isn't unified, therefore check the button map. */
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if (std::find(bitmask_devices_.begin(), bitmask_devices_.end(), device_type_) !=
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bitmask_devices_.end())
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{
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