py api
bpy.*libBlickSeq*.new() - name is now an optiona arg. moved some more scripts to bpy.* api.
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@@ -26,7 +26,7 @@
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# Comprehensive image loader, will search and find the image #
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# Will return a blender image or a new image if the image is missing #
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#===========================================================================#
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import Blender
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import bpy
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from Blender import sys
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try:
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import os
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@@ -101,7 +101,7 @@ def comprehensiveImageLoad(imagePath, filePath, PLACE_HOLDER= True, RECURSIVE=Tr
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#if path.endswith('\\') or path.endswith('/'):
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# raise 'INVALID PATH'
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try:
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img = Blender.Image.Load(path)
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img = bpy.images.new(filename=path)
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if VERBOSE: print '\t\tImage loaded "%s"' % path
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return img
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except:
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@@ -109,7 +109,7 @@ def comprehensiveImageLoad(imagePath, filePath, PLACE_HOLDER= True, RECURSIVE=Tr
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if sys.exists(path): print '\t\tImage failed loading "%s", mabe its not a format blender can read.' % (path)
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else: print '\t\tImage not found, making a place holder "%s"' % (path)
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if PLACE_HOLDER:
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img= Blender.Image.New(stripPath(path),1,1,24)
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img= bpy.images.new(stripPath(path),4,4)
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img.filename= path
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return img #blank image
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else:
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@@ -123,7 +123,7 @@ def comprehensiveImageLoad(imagePath, filePath, PLACE_HOLDER= True, RECURSIVE=Tr
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imageFileName_lower = imageFileName.lower() # image path only
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if VERBOSE: print '\tSearchingExisting Images for "%s"' % imagePath
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for i in Blender.Image.Get():
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for i in bpy.images:
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if stripPath(i.filename.lower()) == imageFileName_lower:
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if VERBOSE: print '\t\tUsing existing image.'
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return i
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@@ -188,7 +188,7 @@ def comprehensiveImageLoad(imagePath, filePath, PLACE_HOLDER= True, RECURSIVE=Tr
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else:
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if VERBOSE: print '\tNo Path: "%s"' % tmpPath
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tmpPath = addSlash(Blender.Get('texturesdir'))
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tmpPath = addSlash(bpy.config.textureDir)
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if tmpPath and sys.exists(tmpPath):
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if VERBOSE: print '\t\tSearching in %s' % tmpPath
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paths[tmpPath] = [os.listdir(tmpPath)] # Orig name for loading
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