diff --git a/source/blender/gpu/shaders/common/gpu_shader_utildefines_lib.glsl b/source/blender/gpu/shaders/common/gpu_shader_utildefines_lib.glsl index 04a279d2e98..4e2ab295879 100644 --- a/source/blender/gpu/shaders/common/gpu_shader_utildefines_lib.glsl +++ b/source/blender/gpu/shaders/common/gpu_shader_utildefines_lib.glsl @@ -6,32 +6,32 @@ #include "gpu_glsl_cpp_stubs.hh" -# ifndef FLT_MAX -# define FLT_MAX uintBitsToFloat(0x7F7FFFFFu) -# define FLT_MIN uintBitsToFloat(0x00800000u) -# define FLT_EPSILON 1.192092896e-07F -# endif -# ifndef SHRT_MAX -# define SHRT_MAX 0x00007FFF -# define INT_MAX 0x7FFFFFFF -# define USHRT_MAX 0x0000FFFFu -# define UINT_MAX 0xFFFFFFFFu -# endif -# define NAN_FLT uintBitsToFloat(0x7FC00000u) -# define FLT_11_MAX uintBitsToFloat(0x477E0000) -# define FLT_10_MAX uintBitsToFloat(0x477C0000) -# define FLT_11_11_10_MAX float3(FLT_11_MAX, FLT_11_MAX, FLT_10_MAX) +#ifndef FLT_MAX +# define FLT_MAX uintBitsToFloat(0x7F7FFFFFu) +# define FLT_MIN uintBitsToFloat(0x00800000u) +# define FLT_EPSILON 1.192092896e-07F +#endif +#ifndef SHRT_MAX +# define SHRT_MAX 0x00007FFF +# define INT_MAX 0x7FFFFFFF +# define USHRT_MAX 0x0000FFFFu +# define UINT_MAX 0xFFFFFFFFu +#endif +#define NAN_FLT uintBitsToFloat(0x7FC00000u) +#define FLT_11_MAX uintBitsToFloat(0x477E0000) +#define FLT_10_MAX uintBitsToFloat(0x477C0000) +#define FLT_11_11_10_MAX float3(FLT_11_MAX, FLT_11_MAX, FLT_10_MAX) -# define UNPACK2(a) (a)[0], (a)[1] -# define UNPACK3(a) (a)[0], (a)[1], (a)[2] -# define UNPACK4(a) (a)[0], (a)[1], (a)[2], (a)[3] +#define UNPACK2(a) (a)[0], (a)[1] +#define UNPACK3(a) (a)[0], (a)[1], (a)[2] +#define UNPACK4(a) (a)[0], (a)[1], (a)[2], (a)[3] /** * Clamp input into [0..1] range. */ -# define saturate(a) clamp(a, 0.0f, 1.0f) +#define saturate(a) clamp(a, 0.0f, 1.0f) -# define isfinite(a) (!isinf(a) && !isnan(a)) +#define isfinite(a) (!isinf(a) && !isnan(a)) /* clang-format off */ #define in_range_inclusive(val, min_v, max_v) (all(greaterThanEqual(val, min_v)) && all(lessThanEqual(val, max_v))) @@ -76,7 +76,7 @@ void set_flag_from_test(inout int value, bool test, int flag) } /* Keep define to match C++ implementation. */ -# define SET_FLAG_FROM_TEST(value, test, flag) set_flag_from_test(value, test, flag) +#define SET_FLAG_FROM_TEST(value, test, flag) set_flag_from_test(value, test, flag) /** * Return true if the bit inside bitmask at bit_index is set high.