Cycles / Vector Transform Node:

* First step towards a new vector transform node, to convert Points/Vectors between World/Object/Camera space.
This only contains the Blender UI, RNA... code, no Cycles integration yet.
This commit is contained in:
Thomas Dinges
2013-06-20 08:20:30 +00:00
parent e6fc174152
commit 370ebad2f9
10 changed files with 142 additions and 0 deletions

View File

@@ -210,6 +210,7 @@ shader_node_categories = [
NodeItem("ShaderNodeNormalMap"),
NodeItem("ShaderNodeNormal"),
NodeItem("ShaderNodeVectorCurve"),
NodeItem("ShaderNodeVectorTransform"),
]),
ShaderNewNodeCategory("SH_NEW_CONVERTOR", "Converter", items=[
NodeItem("ShaderNodeMath"),