A bit of bge.events work:

* A few places in the bge.events docs mentioned bge.keys, when it should have been bge.events
  * Created two aliases to bge.events.RETKEY: ENTERKEY and RETURNKEY
  * ENTERKEY and RETURNKEY have been added to the docs and RETKEY marked as deprecated
  * Added an example of using bge.logic.keyboard to the bge.events docs
This commit is contained in:
Mitchell Stokes
2010-10-05 05:44:15 +00:00
parent 9f3d203acb
commit 3cf2d2fd4e
2 changed files with 31 additions and 7 deletions

View File

@@ -2214,6 +2214,8 @@ PyObject* initGameKeys()
KX_MACRO_addTypesToDict(d, ESCKEY, SCA_IInputDevice::KX_ESCKEY);
KX_MACRO_addTypesToDict(d, TABKEY, SCA_IInputDevice::KX_TABKEY);
KX_MACRO_addTypesToDict(d, RETKEY, SCA_IInputDevice::KX_RETKEY);
KX_MACRO_addTypesToDict(d, ENTERKEY, SCA_IInputDevice::KX_RETKEY);
KX_MACRO_addTypesToDict(d, RETURNKEY, SCA_IInputDevice::KX_RETKEY);
KX_MACRO_addTypesToDict(d, SPACEKEY, SCA_IInputDevice::KX_SPACEKEY);
KX_MACRO_addTypesToDict(d, LINEFEEDKEY, SCA_IInputDevice::KX_LINEFEEDKEY);
KX_MACRO_addTypesToDict(d, BACKSPACEKEY, SCA_IInputDevice::KX_BACKSPACEKEY);

View File

@@ -18,7 +18,7 @@ This module holds key constants for the SCA_KeyboardSensor.
co = bge.logic.getCurrentController()
# 'Keyboard' is a keyboard sensor
sensor = co.sensors["Keyboard"]
sensor.key = bge.keys.F1KEY
sensor.key = bge.events.F1KEY
.. code-block:: python
@@ -30,17 +30,37 @@ This module holds key constants for the SCA_KeyboardSensor.
sensor = co.sensors["Keyboard"]
for key,status in sensor.events:
# key[0] == bge.keys.keycode, key[1] = status
# key[0] == bge.events.keycode, key[1] = status
if status == bge.logic.KX_INPUT_JUST_ACTIVATED:
if key == bge.keys.WKEY:
if key == bge.events.WKEY:
# Activate Forward!
if key == bge.keys.SKEY:
if key == bge.events.SKEY:
# Activate Backward!
if key == bge.keys.AKEY:
if key == bge.events.AKEY:
# Activate Left!
if key == bge.keys.DKEY:
if key == bge.events.DKEY:
# Activate Right!
.. code-block:: python
# The all keys thing without a keyboard sensor (but you will
# need an always sensor with pulse mode on)
import bge
# Just shortening names here
keyboard = bge.logic.keyboard
JUST_ACTIVATED = bge.logic.KX_INPUT_JUST_ACTIVATED
if keyboard.events[bge.events.WKEY] == JUST_ACTIVATED:
print("Activate Forward!")
if keyboard.events[bge.events.SKEY] == JUST_ACTIVATED:
print("Activate Backward!")
if keyboard.events[bge.events.AKEY] == JUST_ACTIVATED:
print("Activate Left!")
if keyboard.events[bge.events.DKEY] == JUST_ACTIVATED:
print("Activate Right!")
*********
Functions
*********
@@ -222,7 +242,9 @@ Other Keys
.. data:: PERIODKEY
.. data:: QUOTEKEY
.. data:: RIGHTBRACKETKEY
.. data:: RETKEY
.. data:: RETKEY (Deprecated: use bge.events.ENTERKEY or bge.events.RETURNKEY)
.. data:: ENTERKEY
.. data:: RETURNKEY
.. data:: SEMICOLONKEY
.. data:: SLASHKEY
.. data:: SPACEKEY