moved bpy into bpy.data and bpy will be eventually replace the root level 'Blender' module.
currently we have bpy.library bpy.config and bpy.data
This commit is contained in:
Campbell Barton
2007-04-18 14:40:01 +00:00
parent a59f7c08ce
commit 3e1a5ce7a2
31 changed files with 227 additions and 106 deletions

View File

@@ -66,7 +66,7 @@
#include "api2_2x/Draw.h"
#include "api2_2x/Object.h"
#include "api2_2x/Registry.h"
#include "api2_2x/BPyModule.h" /* for the "bpy" default module */
#include "api2_2x/bpy.h" /* for the new "bpy" module */
/* for scriptlinks */
#include "DNA_lamp_types.h"
@@ -81,7 +81,7 @@
* choose to preserve after they are executed, so user changes can be
* restored next time the script is used. Check the Blender.Registry module.
*/
//#include "api2_2x/Registry.h"
/*#include "api2_2x/Registry.h" */
/* for pydrivers (ipo drivers defined by one-line Python expressions) */
PyObject *bpy_pydriver_Dict = NULL;
@@ -118,7 +118,7 @@ int setup_armature_weakrefs()
static struct _inittab BPy_Inittab_Modules[] = {
{"Blender", M_Blender_Init},
{"bpy", M_BPy_Init},
{"bpy", m_bpy_init},
{NULL, NULL}
};

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@@ -0,0 +1,85 @@
/*
* $Id$
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version. The Blender
* Foundation also sells licenses for use in proprietary software under
* the Blender License. See http://www.blender.org/BL/ for information
* about this.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* This is a new part of Blender.
*
* Contributor(s): Michel Selten, Willian P. Germano, Joseph Gilbert,
* Campbell Barton
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
/* for open, close in Blender_Load */
#include "BLI_blenlib.h"
#include "BKE_global.h"
#include "BKE_utildefines.h"
#include "BKE_scene.h"
#include "BKE_main.h"
#include "DNA_scene_types.h"
#include "Types.h"
#include "bpy.h"
#include "bpy_data.h"
#include "bpy_config.h"
/*****************************************************************************/
/* Global variables */
/*****************************************************************************/
PyObject *g_bpydict;
/*****************************************************************************/
/* Function: initBlender */
/*****************************************************************************/
void m_bpy_init(void)
{
PyObject *module;
PyObject *dict;
/* G.scene should only aver be NULL if blender is executed in
background mode, not loading a blend file and executing a python script eg.
blender -P somescript.py -b
The if below solves the segfaults that happen when python runs and
G.scene is NULL */
if(G.background && G.main->scene.first==NULL) {
Scene *sce= add_scene("1");
/*set_scene(sce);*/ /* causes a crash */
G.scene= sce;
}
module = Py_InitModule3("bpy", NULL, "The main bpy module");
types_InitAll(); /* set all our pytypes to &PyType_Type */
dict = PyModule_GetDict(module);
g_bpydict = dict;
PyModule_AddObject( module, "config", Config_CreatePyObject() );
PyDict_SetItemString( dict, "data", Data_Init());
PyDict_SetItemString( dict, "libraries", Library_Init( ) );
}

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@@ -0,0 +1,41 @@
/*
* $Id$
*
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version. The Blender
* Foundation also sells licenses for use in proprietary software under
* the Blender License. See http://www.blender.org/BL/ for information
* about this.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* This is a new part of Blender.
*
* Contributor(s): Michel Selten, Willian P. Germano
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
#ifndef EXPP_BPYMOD_H
#define EXPP_BPYMOD_H
#include <Python.h>
extern PyObject *g_bpydict;
void m_bpy_init( void );
#endif /* EXPP_BPYMOD_H */

View File

@@ -32,8 +32,8 @@
/* python types */
#include "DNA_userdef_types.h"
#include "gen_utils.h"
#include "Config.h"
#include "../api2_2x/gen_utils.h"
#include "bpy_config.h"
enum conf_consts {
/*string*/

View File

@@ -30,8 +30,8 @@
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
#ifndef EXPP_CONFIG_H
#define EXPP_CONFIG_H
#ifndef EXPP_BPY_CONFIG_H
#define EXPP_BPY_CONFIG_H
#include <Python.h>
@@ -49,4 +49,4 @@ typedef struct {
PyObject *Config_CreatePyObject();
#endif /* EXPP_CONFIG_H */
#endif /* EXPP_BPY_CONFIG_H */

View File

@@ -30,7 +30,7 @@
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
#include "BPyModule.h"
#include "bpy_data.h"
#include "MEM_guardedalloc.h" /* for MEM_callocN */
#include "DNA_space_types.h" /* SPACE_VIEW3D, SPACE_SEQ */
@@ -88,7 +88,6 @@
#include "Camera.h"
#include "Armature.h"
#include "Lamp.h"
/*#include " CurNurb.h" do we need this ? */
#include "Curve.h"
#include "NMesh.h"
#include "Mesh.h"
@@ -107,7 +106,7 @@
#include "Scene.h"
#include "Library.h"
#include "Config.h" /* config pydata */
#include "bpy_config.h" /* config pydata */
/* used only for texts.active */
#include "BIF_screen.h"
@@ -796,7 +795,7 @@ PyTypeObject LibBlockSeq_Type = {
static char M_BPy_Init_doc[] = "The bpy module";
void M_BPy_Init( void )
PyObject * Data_Init( void )
{
PyObject *module;
PyObject *dict;
@@ -806,32 +805,28 @@ void M_BPy_Init( void )
PyType_Ready( &Config_Type );
/*submodule = Py_InitModule3( "Blender.Main", NULL, M_Main_doc );*/
module = Py_InitModule3( "bpy", NULL, M_BPy_Init_doc );
module = Py_InitModule3( "bpy.data", NULL, "The bpy.data submodule" );
dict = PyModule_GetDict( module );
PyDict_SetItemString( dict, "libraries", Library_Init( ) );
/* Python Data Types */
PyModule_AddObject( module, "scenes", LibBlockSeq_CreatePyObject(NULL, ID_SCE) );
PyModule_AddObject( module, "objects", LibBlockSeq_CreatePyObject(NULL, ID_OB) );
PyModule_AddObject( module, "meshes", LibBlockSeq_CreatePyObject(NULL, ID_ME) );
PyModule_AddObject( module, "curves", LibBlockSeq_CreatePyObject(NULL, ID_CU) );
PyModule_AddObject( module, "metaballs", LibBlockSeq_CreatePyObject(NULL, ID_MB) );
PyModule_AddObject( module, "materials", LibBlockSeq_CreatePyObject(NULL, ID_MA) );
PyModule_AddObject( module, "textures", LibBlockSeq_CreatePyObject(NULL, ID_TE) );
PyModule_AddObject( module, "images", LibBlockSeq_CreatePyObject(NULL, ID_IM) );
PyModule_AddObject( module, "lattices", LibBlockSeq_CreatePyObject(NULL, ID_LT) );
PyModule_AddObject( module, "lamps", LibBlockSeq_CreatePyObject(NULL, ID_LA) );
PyModule_AddObject( module, "cameras", LibBlockSeq_CreatePyObject(NULL, ID_CA) );
PyModule_AddObject( module, "ipos", LibBlockSeq_CreatePyObject(NULL, ID_IP) );
PyModule_AddObject( module, "worlds", LibBlockSeq_CreatePyObject(NULL, ID_WO) );
PyModule_AddObject( module, "fonts", LibBlockSeq_CreatePyObject(NULL, ID_VF) );
PyModule_AddObject( module, "texts", LibBlockSeq_CreatePyObject(NULL, ID_TXT) );
PyModule_AddObject( module, "sounds", LibBlockSeq_CreatePyObject(NULL, ID_SO) );
PyModule_AddObject( module, "groups", LibBlockSeq_CreatePyObject(NULL, ID_GR) );
PyModule_AddObject( module, "armatures", LibBlockSeq_CreatePyObject(NULL, ID_AR) );
PyModule_AddObject( module, "actions", LibBlockSeq_CreatePyObject(NULL, ID_AC) );
/* Other Types */
PyModule_AddObject( module, "config", Config_CreatePyObject() );
PyModule_AddObject( module, "scenes", LibBlockSeq_CreatePyObject(NULL, ID_SCE) );
PyModule_AddObject( module, "objects", LibBlockSeq_CreatePyObject(NULL, ID_OB) );
PyModule_AddObject( module, "meshes", LibBlockSeq_CreatePyObject(NULL, ID_ME) );
PyModule_AddObject( module, "curves", LibBlockSeq_CreatePyObject(NULL, ID_CU) );
PyModule_AddObject( module, "metaballs",LibBlockSeq_CreatePyObject(NULL, ID_MB) );
PyModule_AddObject( module, "materials",LibBlockSeq_CreatePyObject(NULL, ID_MA) );
PyModule_AddObject( module, "textures", LibBlockSeq_CreatePyObject(NULL, ID_TE) );
PyModule_AddObject( module, "images", LibBlockSeq_CreatePyObject(NULL, ID_IM) );
PyModule_AddObject( module, "lattices", LibBlockSeq_CreatePyObject(NULL, ID_LT) );
PyModule_AddObject( module, "lamps", LibBlockSeq_CreatePyObject(NULL, ID_LA) );
PyModule_AddObject( module, "cameras", LibBlockSeq_CreatePyObject(NULL, ID_CA) );
PyModule_AddObject( module, "ipos", LibBlockSeq_CreatePyObject(NULL, ID_IP) );
PyModule_AddObject( module, "worlds", LibBlockSeq_CreatePyObject(NULL, ID_WO) );
PyModule_AddObject( module, "fonts", LibBlockSeq_CreatePyObject(NULL, ID_VF) );
PyModule_AddObject( module, "texts", LibBlockSeq_CreatePyObject(NULL, ID_TXT) );
PyModule_AddObject( module, "sounds", LibBlockSeq_CreatePyObject(NULL, ID_SO) );
PyModule_AddObject( module, "groups", LibBlockSeq_CreatePyObject(NULL, ID_GR) );
PyModule_AddObject( module, "armatures",LibBlockSeq_CreatePyObject(NULL, ID_AR) );
PyModule_AddObject( module, "actions", LibBlockSeq_CreatePyObject(NULL, ID_AC) );
return module;
}

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@@ -29,8 +29,8 @@
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
#ifndef EXPP_BPYMODULE_H
#define EXPP_BPYMODULE_H
#ifndef EXPP_BPYDATA_H
#define EXPP_BPYDATA_H
#include <Python.h>
#include "DNA_listBase.h"
@@ -50,6 +50,6 @@ typedef struct {
} BPy_LibBlockSeq;
void M_BPy_Init( void );
PyObject * Data_Init( void );
#endif /* EXPP_MAIN_H */
#endif /* EXPP_BPYDATA_H */