Geometry Nodes: add support for blackbody shader node
This adds the existing Blackbody shader node to geometry nodes, with the same functionality. Pull Request: https://projects.blender.org/blender/blender/pulls/114768
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@@ -33,6 +33,7 @@ class NODE_MT_geometry_node_GEO_COLOR(Menu):
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def draw(self, _context):
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layout = self.layout
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node_add_menu.add_node_type(layout, "ShaderNodeBlackbody")
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node_add_menu.add_node_type(layout, "ShaderNodeValToRGB")
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node_add_menu.add_node_type(layout, "ShaderNodeRGBCurve")
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layout.separator()
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