From 3f8f32bbbc9977b45cea0c8237c199762e98cdf0 Mon Sep 17 00:00:00 2001 From: Jeroen Bakker Date: Mon, 2 Jun 2025 07:55:59 +0200 Subject: [PATCH] Vulkan: Update limitations Added WoA support status. Up to now there hasn't been a working stack that allows Windows+ARM GPU+Blender work well together. There are render glitches and occasional crashes. Currently we are investigating the issues together with Qualcomm in order to improve the situation. However for Blender 4.5 release Vulkan support should not be expected to work. There have een some issues detected with core vulkan that are not visible on other platforms. --- scripts/startup/bl_ui/space_userpref.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/scripts/startup/bl_ui/space_userpref.py b/scripts/startup/bl_ui/space_userpref.py index ecee952c352..e8f682b6d0f 100644 --- a/scripts/startup/bl_ui/space_userpref.py +++ b/scripts/startup/bl_ui/space_userpref.py @@ -702,7 +702,7 @@ class USERPREF_PT_system_display_graphics(SystemPanel, CenterAlignMixIn, Panel): if system.gpu_backend == 'VULKAN': col = layout.column() col.label(text="Vulkan backend limitations:", icon='INFO') - col.label(text="\u2022 USD/Hydra is not supported", icon='BLANK1') + col.label(text="\u2022 WoA support", icon='BLANK1') col.label(text="\u2022 Low VR performance", icon='BLANK1')