- added NewBooleanMeshDLM bad level call
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@@ -171,5 +171,9 @@ void bglVertex3fv(float *vec);
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void bglVertex3f(float x, float y, float z);
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void bglEnd(void);
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struct DispListMesh;
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struct Object;
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struct DispListMesh *NewBooleanMeshDLM(struct Object *ob, struct Object *ob_select, int int_op_type);
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#endif
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@@ -1,3 +1,4 @@
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/**
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* $Id$
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*
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@@ -224,3 +225,5 @@ void bglBegin(int mode) {}
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void bglVertex3fv(float *vec) {}
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void bglVertex3f(float x, float y, float z) {}
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void bglEnd(void) {}
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struct DispListMesh *NewBooleanMeshDLM(struct Object *ob, struct Object *ob_select, int int_op_type) { return 0; }
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