diff --git a/source/blender/draw/tests/shaders_test.cc b/source/blender/draw/tests/shaders_test.cc index b82746e4609..eb7a37711e6 100644 --- a/source/blender/draw/tests/shaders_test.cc +++ b/source/blender/draw/tests/shaders_test.cc @@ -15,6 +15,8 @@ #include "engines/overlay/overlay_private.h" #include "engines/workbench/workbench_private.h" +namespace blender::draw::tests { + /* Base class for draw test cases. It will setup and tear down the GPU part around each test. */ class DrawTest : public ::testing::Test { private: @@ -319,4 +321,6 @@ TEST_F(DrawTest, eevee_glsl_shaders_static) EXPECT_NE(EEVEE_shaders_effect_screen_raytrace_sh_get(ssr_option), nullptr); } EEVEE_shaders_free(); -} \ No newline at end of file +} + +} // namespace blender::draw::tests \ No newline at end of file