BLI: improve exception safety of memory utils
Even if we do not use exception in many places in Blender, our core C++ library should become exception safe. Otherwise, we don't even have the option to work with exceptions if we decide to do so.
This commit is contained in:
@@ -19,6 +19,9 @@
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/** \file
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* \ingroup bli
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* Some of the functions below have very similar alternatives in the standard library. However, it
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* is rather annoying to use those when debugging. Therefore, some more specialized and easier to
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* debug functions are provided here.
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*/
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#include <memory>
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@@ -28,10 +31,39 @@
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namespace blender {
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/**
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* Call the destructor on n consecutive values. For trivially destructible types, this does
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* nothing.
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*
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* Exception Safety: Destructors shouldn't throw exceptions.
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*
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* Before:
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* ptr: initialized
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* After:
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* ptr: uninitialized
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*/
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template<typename T> void destruct_n(T *ptr, uint n)
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{
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static_assert(std::is_nothrow_destructible_v<T>,
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"This should be true for all types. Destructors are noexcept by default.");
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/* This is not strictly necessary, because the loop below will be optimized away anyway. It is
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* nice to make behavior this explicitly, though. */
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if (std::is_trivially_destructible<T>::value) {
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return;
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}
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for (uint i = 0; i < n; i++) {
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ptr[i].~T();
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}
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}
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/**
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* Call the default constructor on n consecutive elements. For trivially constructible types, this
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* does nothing.
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*
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* Exception Safety: Strong.
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*
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* Before:
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* ptr: uninitialized
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* After:
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@@ -45,36 +77,23 @@ template<typename T> void default_construct_n(T *ptr, uint n)
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return;
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}
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for (uint i = 0; i < n; i++) {
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new ((void *)(ptr + i)) T;
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uint current = 0;
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try {
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for (; current < n; current++) {
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new ((void *)(ptr + current)) T;
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}
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}
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}
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/**
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* Call the destructor on n consecutive values. For trivially destructible types, this does
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* nothing.
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*
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* Before:
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* ptr: initialized
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* After:
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* ptr: uninitialized
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*/
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template<typename T> void destruct_n(T *ptr, uint n)
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{
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/* This is not strictly necessary, because the loop below will be optimized away anyway. It is
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* nice to make behavior this explicitly, though. */
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if (std::is_trivially_destructible<T>::value) {
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return;
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}
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for (uint i = 0; i < n; i++) {
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ptr[i].~T();
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catch (...) {
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destruct_n(ptr, current);
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throw;
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}
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}
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/**
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* Copy n values from src to dst.
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*
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* Exception Safety: Basic.
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*
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* Before:
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* src: initialized
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* dst: initialized
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@@ -92,6 +111,8 @@ template<typename T> void initialized_copy_n(const T *src, uint n, T *dst)
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/**
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* Copy n values from src to dst.
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*
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* Exception Safety: Strong.
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*
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* Before:
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* src: initialized
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* dst: uninitialized
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@@ -101,14 +122,23 @@ template<typename T> void initialized_copy_n(const T *src, uint n, T *dst)
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*/
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template<typename T> void uninitialized_copy_n(const T *src, uint n, T *dst)
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{
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for (uint i = 0; i < n; i++) {
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new ((void *)(dst + i)) T(src[i]);
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uint current = 0;
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try {
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for (; current < n; current++) {
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new ((void *)(dst + current)) T(src[current]);
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}
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}
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catch (...) {
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destruct_n(dst, current);
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throw;
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}
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}
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/**
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* Move n values from src to dst.
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*
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* Exception Safety: Basic.
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*
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* Before:
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* src: initialized
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* dst: initialized
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@@ -126,6 +156,8 @@ template<typename T> void initialized_move_n(T *src, uint n, T *dst)
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/**
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* Move n values from src to dst.
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*
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* Exception Safety: Basic.
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*
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* Before:
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* src: initialized
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* dst: uninitialized
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@@ -135,8 +167,19 @@ template<typename T> void initialized_move_n(T *src, uint n, T *dst)
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*/
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template<typename T> void uninitialized_move_n(T *src, uint n, T *dst)
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{
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for (uint i = 0; i < n; i++) {
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new ((void *)(dst + i)) T(std::move(src[i]));
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static_assert(std::is_nothrow_move_constructible_v<T>,
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"Ideally, all types should have this property. We might have to remove this "
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"limitation of a real reason comes up.");
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uint current = 0;
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try {
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for (; current < n; current++) {
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new ((void *)(dst + current)) T(std::move(src[current]));
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}
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}
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catch (...) {
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destruct_n(dst, current);
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throw;
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}
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}
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@@ -144,6 +187,8 @@ template<typename T> void uninitialized_move_n(T *src, uint n, T *dst)
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* Relocate n values from src to dst. Relocation is a move followed by destruction of the src
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* value.
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*
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* Exception Safety: Basic.
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*
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* Before:
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* src: initialized
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* dst: initialized
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@@ -161,6 +206,8 @@ template<typename T> void initialized_relocate_n(T *src, uint n, T *dst)
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* Relocate n values from src to dst. Relocation is a move followed by destruction of the src
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* value.
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*
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* Exception Safety: Basic.
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*
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* Before:
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* src: initialized
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* dst: uninitialized
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@@ -177,6 +224,8 @@ template<typename T> void uninitialized_relocate_n(T *src, uint n, T *dst)
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/**
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* Copy the value to n consecutive elements.
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*
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* Exception Safety: Basic.
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*
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* Before:
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* dst: initialized
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* After:
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@@ -192,6 +241,8 @@ template<typename T> void initialized_fill_n(T *dst, uint n, const T &value)
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/**
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* Copy the value to n consecutive elements.
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*
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* Exception Safety: Strong.
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*
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* Before:
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* dst: uninitialized
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* After:
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@@ -199,8 +250,15 @@ template<typename T> void initialized_fill_n(T *dst, uint n, const T &value)
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*/
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template<typename T> void uninitialized_fill_n(T *dst, uint n, const T &value)
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{
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for (uint i = 0; i < n; i++) {
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new ((void *)(dst + i)) T(value);
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uint current = 0;
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try {
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for (; current < n; current++) {
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new ((void *)(dst + current)) T(value);
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}
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}
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catch (...) {
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destruct_n(dst, current);
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throw;
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}
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}
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