Cycles: Volume Scattering Probability Guiding
Guide the probability to scatter in or transmit through the volume. Only applied for primary rays. Co-authored-by: Brecht Van Lommel <brecht@blender.org>
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Weizhen Huang
parent
a7283fc1d5
commit
5cb6014efd
@@ -603,6 +603,16 @@ bool oneapi_enqueue_kernel(KernelContext *kernel_context,
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oneapi_call(kg, cgh, global_size, local_size, args, oneapi_kernel_prefix_sum);
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break;
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}
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case DEVICE_KERNEL_VOLUME_GUIDING_FILTER_X: {
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oneapi_call(
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kg, cgh, global_size, local_size, args, oneapi_kernel_volume_guiding_filter_x);
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break;
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}
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case DEVICE_KERNEL_VOLUME_GUIDING_FILTER_Y: {
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oneapi_call(
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kg, cgh, global_size, local_size, args, oneapi_kernel_volume_guiding_filter_y);
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break;
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}
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/* clang-format off */
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# define DEVICE_KERNEL_FILM_CONVERT_PARTIAL(VARIANT, variant) \
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@@ -621,6 +631,7 @@ bool oneapi_enqueue_kernel(KernelContext *kernel_context,
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DEVICE_KERNEL_FILM_CONVERT(depth, DEPTH);
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DEVICE_KERNEL_FILM_CONVERT(mist, MIST);
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DEVICE_KERNEL_FILM_CONVERT(volume_majorant, VOLUME_MAJORANT);
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DEVICE_KERNEL_FILM_CONVERT(sample_count, SAMPLE_COUNT);
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DEVICE_KERNEL_FILM_CONVERT(float, FLOAT);
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DEVICE_KERNEL_FILM_CONVERT(light_path, LIGHT_PATH);
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