Cleanup: spelling
This commit is contained in:
@@ -209,13 +209,13 @@ bool Device::bind_fallback_display_space_shader(const float width, const float h
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glUseProgram(fallback_shader_program);
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image_texture_location = glGetUniformLocation(fallback_shader_program, "image_texture");
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if (image_texture_location < 0) {
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LOG(ERROR) << "Shader doesn't containt the 'image_texture' uniform.";
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LOG(ERROR) << "Shader doesn't contain the 'image_texture' uniform.";
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return false;
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}
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fullscreen_location = glGetUniformLocation(fallback_shader_program, "fullscreen");
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if (fullscreen_location < 0) {
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LOG(ERROR) << "Shader doesn't containt the 'fullscreen' uniform.";
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LOG(ERROR) << "Shader doesn't contain the 'fullscreen' uniform.";
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return false;
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}
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@@ -1324,7 +1324,7 @@ void GHOST_SystemX11::processEvent(XEvent *xe)
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int revert_to;
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/* as ICCCM say, we need reply this event
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* with a SetInputFocus, the data[1] have
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* with a #SetInputFocus, the data[1] have
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* the valid timestamp (send by the wm).
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*
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* Some WM send this event before the
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@@ -1345,7 +1345,7 @@ void GHOST_SystemX11::processEvent(XEvent *xe)
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else {
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#ifdef WITH_XDND
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/* try to handle drag event
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* (if there's no such events, GHOST_HandleClientMessage will return zero) */
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* (if there's no such events, #GHOST_HandleClientMessage will return zero) */
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if (window->getDropTarget()->GHOST_HandleClientMessage(xe) == false) {
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/* Unknown client message, ignore */
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}
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@@ -1366,12 +1366,12 @@ void GHOST_SystemX11::processEvent(XEvent *xe)
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case EnterNotify:
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case LeaveNotify: {
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/* XCrossingEvents pointer leave enter window.
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* also do cursor move here, MotionNotify only
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/* #XCrossingEvents pointer leave enter window.
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* also do cursor move here, #MotionNotify only
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* happens when motion starts & ends inside window.
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* we only do moves when the crossing mode is 'normal'
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* (really crossing between windows) since some windowmanagers
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* also send grab/ungrab crossings for mousewheel events.
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* (really crossing between windows) since some window-managers
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* also send grab/un-grab crossings for mouse-wheel events.
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*/
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XCrossingEvent &xce = xe->xcrossing;
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if (xce.mode == NotifyNormal) {
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@@ -1396,11 +1396,11 @@ void GHOST_SystemX11::processEvent(XEvent *xe)
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case MapNotify:
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/*
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* From ICCCM:
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* [ Clients can select for StructureNotify on their
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* [ Clients can select for #StructureNotify on their
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* top-level windows to track transition between
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* Normal and Iconic states. Receipt of a MapNotify
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* Normal and Iconic states. Receipt of a #MapNotify
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* event will indicate a transition to the Normal
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* state, and receipt of an UnmapNotify event will
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* state, and receipt of an #UnmapNotify event will
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* indicate a transition to the Iconic state. ]
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*/
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if (window->m_post_init == True) {
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@@ -1441,7 +1441,7 @@ void GHOST_SystemX11::processEvent(XEvent *xe)
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nxe.xselection.target = xse->target;
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nxe.xselection.time = xse->time;
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/* Check to see if the requestor is asking for String */
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/* Check to see if the requester is asking for String */
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if (xse->target == utf8_string || xse->target == string || xse->target == compound_text ||
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xse->target == c_string) {
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if (xse->selection == XInternAtom(m_display, "PRIMARY", False)) {
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@@ -1487,7 +1487,7 @@ void GHOST_SystemX11::processEvent(XEvent *xe)
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nxe.xselection.property = None;
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}
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/* Send the event to the client 0 0 == False, SelectionNotify */
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/* Send the event to the client 0 0 == False, #SelectionNotify */
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XSendEvent(m_display, xse->requestor, 0, 0, &nxe);
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XFlush(m_display);
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break;
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@@ -1513,7 +1513,7 @@ void GHOST_SystemX11::processEvent(XEvent *xe)
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/* Note: This event might be generated with incomplete data-set
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* (don't exactly know why, looks like in some cases, if the value does not change,
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* it is not included in subsequent XDeviceMotionEvent events).
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* it is not included in subsequent #XDeviceMotionEvent events).
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* So we have to check which values this event actually contains!
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*/
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@@ -1569,14 +1569,13 @@ void GHOST_SystemX11::processEvent(XEvent *xe)
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GHOST_TSuccess GHOST_SystemX11::getModifierKeys(GHOST_ModifierKeys &keys) const
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{
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/* Analyze the masks returned from XQueryPointer. */
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/* Analyze the masks returned from #XQueryPointer. */
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memset((void *)m_keyboard_vector, 0, sizeof(m_keyboard_vector));
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XQueryKeymap(m_display, (char *)m_keyboard_vector);
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/* now translate key symbols into keycodes and
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* test with vector. */
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/* Now translate key symbols into key-codes and test with vector. */
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const static KeyCode shift_l = XKeysymToKeycode(m_display, XK_Shift_L);
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const static KeyCode shift_r = XKeysymToKeycode(m_display, XK_Shift_R);
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@@ -1671,7 +1670,7 @@ GHOST_TSuccess GHOST_SystemX11::setCursorPosition(GHOST_TInt32 x, GHOST_TInt32 y
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{
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/* This is a brute force move in screen coordinates
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* XWarpPointer does relative moves so first determine the
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* #XWarpPointer does relative moves so first determine the
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* current pointer position. */
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int cx, cy;
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