Cleanup: spelling

This commit is contained in:
Campbell Barton
2020-07-11 15:10:05 +10:00
parent 020e0f11ff
commit 651db1b26f
9 changed files with 31 additions and 31 deletions

View File

@@ -209,13 +209,13 @@ bool Device::bind_fallback_display_space_shader(const float width, const float h
glUseProgram(fallback_shader_program);
image_texture_location = glGetUniformLocation(fallback_shader_program, "image_texture");
if (image_texture_location < 0) {
LOG(ERROR) << "Shader doesn't containt the 'image_texture' uniform.";
LOG(ERROR) << "Shader doesn't contain the 'image_texture' uniform.";
return false;
}
fullscreen_location = glGetUniformLocation(fallback_shader_program, "fullscreen");
if (fullscreen_location < 0) {
LOG(ERROR) << "Shader doesn't containt the 'fullscreen' uniform.";
LOG(ERROR) << "Shader doesn't contain the 'fullscreen' uniform.";
return false;
}

View File

@@ -1324,7 +1324,7 @@ void GHOST_SystemX11::processEvent(XEvent *xe)
int revert_to;
/* as ICCCM say, we need reply this event
* with a SetInputFocus, the data[1] have
* with a #SetInputFocus, the data[1] have
* the valid timestamp (send by the wm).
*
* Some WM send this event before the
@@ -1345,7 +1345,7 @@ void GHOST_SystemX11::processEvent(XEvent *xe)
else {
#ifdef WITH_XDND
/* try to handle drag event
* (if there's no such events, GHOST_HandleClientMessage will return zero) */
* (if there's no such events, #GHOST_HandleClientMessage will return zero) */
if (window->getDropTarget()->GHOST_HandleClientMessage(xe) == false) {
/* Unknown client message, ignore */
}
@@ -1366,12 +1366,12 @@ void GHOST_SystemX11::processEvent(XEvent *xe)
case EnterNotify:
case LeaveNotify: {
/* XCrossingEvents pointer leave enter window.
* also do cursor move here, MotionNotify only
/* #XCrossingEvents pointer leave enter window.
* also do cursor move here, #MotionNotify only
* happens when motion starts & ends inside window.
* we only do moves when the crossing mode is 'normal'
* (really crossing between windows) since some windowmanagers
* also send grab/ungrab crossings for mousewheel events.
* (really crossing between windows) since some window-managers
* also send grab/un-grab crossings for mouse-wheel events.
*/
XCrossingEvent &xce = xe->xcrossing;
if (xce.mode == NotifyNormal) {
@@ -1396,11 +1396,11 @@ void GHOST_SystemX11::processEvent(XEvent *xe)
case MapNotify:
/*
* From ICCCM:
* [ Clients can select for StructureNotify on their
* [ Clients can select for #StructureNotify on their
* top-level windows to track transition between
* Normal and Iconic states. Receipt of a MapNotify
* Normal and Iconic states. Receipt of a #MapNotify
* event will indicate a transition to the Normal
* state, and receipt of an UnmapNotify event will
* state, and receipt of an #UnmapNotify event will
* indicate a transition to the Iconic state. ]
*/
if (window->m_post_init == True) {
@@ -1441,7 +1441,7 @@ void GHOST_SystemX11::processEvent(XEvent *xe)
nxe.xselection.target = xse->target;
nxe.xselection.time = xse->time;
/* Check to see if the requestor is asking for String */
/* Check to see if the requester is asking for String */
if (xse->target == utf8_string || xse->target == string || xse->target == compound_text ||
xse->target == c_string) {
if (xse->selection == XInternAtom(m_display, "PRIMARY", False)) {
@@ -1487,7 +1487,7 @@ void GHOST_SystemX11::processEvent(XEvent *xe)
nxe.xselection.property = None;
}
/* Send the event to the client 0 0 == False, SelectionNotify */
/* Send the event to the client 0 0 == False, #SelectionNotify */
XSendEvent(m_display, xse->requestor, 0, 0, &nxe);
XFlush(m_display);
break;
@@ -1513,7 +1513,7 @@ void GHOST_SystemX11::processEvent(XEvent *xe)
/* Note: This event might be generated with incomplete data-set
* (don't exactly know why, looks like in some cases, if the value does not change,
* it is not included in subsequent XDeviceMotionEvent events).
* it is not included in subsequent #XDeviceMotionEvent events).
* So we have to check which values this event actually contains!
*/
@@ -1569,14 +1569,13 @@ void GHOST_SystemX11::processEvent(XEvent *xe)
GHOST_TSuccess GHOST_SystemX11::getModifierKeys(GHOST_ModifierKeys &keys) const
{
/* Analyze the masks returned from XQueryPointer. */
/* Analyze the masks returned from #XQueryPointer. */
memset((void *)m_keyboard_vector, 0, sizeof(m_keyboard_vector));
XQueryKeymap(m_display, (char *)m_keyboard_vector);
/* now translate key symbols into keycodes and
* test with vector. */
/* Now translate key symbols into key-codes and test with vector. */
const static KeyCode shift_l = XKeysymToKeycode(m_display, XK_Shift_L);
const static KeyCode shift_r = XKeysymToKeycode(m_display, XK_Shift_R);
@@ -1671,7 +1670,7 @@ GHOST_TSuccess GHOST_SystemX11::setCursorPosition(GHOST_TInt32 x, GHOST_TInt32 y
{
/* This is a brute force move in screen coordinates
* XWarpPointer does relative moves so first determine the
* #XWarpPointer does relative moves so first determine the
* current pointer position. */
int cx, cy;