CMake: Fix Compiling Shader Builder on macOS
Due to changes in the build environment shader_builder wasn't able to compile on macOs. This patch reverts several recent changes to CMake files. *dbb2844ed9*94817f64b9*1b6cd937ffThe idea is that in the near future shader_builder will run on the buildbot as part of any regular build to ensure that changes to the CMake doesn't break shader_builder and we only detect it after a few days. Pull Request: https://projects.blender.org/blender/blender/pulls/115929
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@@ -9,6 +9,7 @@ set(INC
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../../blentranslation
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../../editors/include
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../../gpu
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../../imbuf
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../../imbuf/intern/oiio
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../../makesrna
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../../windowmanager
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@@ -123,7 +124,6 @@ set(LIB
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bf_editor_animation
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bf_editor_interface
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bf_editor_space_api
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PRIVATE bf::imbuf
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PRIVATE bf::intern::clog
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PRIVATE bf::intern::guardedalloc
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PRIVATE bf::animrig
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