diff --git a/source/blender/draw/engines/eevee/eevee_lights.c b/source/blender/draw/engines/eevee/eevee_lights.c index 34bbcb31880..69b58bf9670 100644 --- a/source/blender/draw/engines/eevee/eevee_lights.c +++ b/source/blender/draw/engines/eevee/eevee_lights.c @@ -289,7 +289,7 @@ void EEVEE_lights_cache_add(EEVEE_ViewLayerData *sldata, Object *ob) /* Step 1 find all lamps in the scene and setup them */ if (linfo->num_light >= MAX_LIGHT) { - printf("Too much lamps in the scene !!!\n"); + printf("Too many lamps in the scene !!!\n"); } else { Lamp *la = (Lamp *)ob->data;