Cleanup: GPU: Remove prefix 'e' from enum types

_No response_

Pull Request: https://projects.blender.org/blender/blender/pulls/146034
This commit is contained in:
Clément Foucault
2025-09-15 15:11:02 +02:00
committed by Clément Foucault
parent 5b02341a11
commit 680fec144c
111 changed files with 528 additions and 530 deletions

View File

@@ -961,8 +961,7 @@ static PyObject *pygpu_shader_from_builtin(PyObject * /*self*/, PyObject *args,
}
blender::gpu::Shader *shader = GPU_shader_get_builtin_shader_with_config(
eGPUBuiltinShader(pygpu_bultinshader.value_found),
eGPUShaderConfig(pygpu_config.value_found));
GPUBuiltinShader(pygpu_bultinshader.value_found), GPUShaderConfig(pygpu_config.value_found));
if (shader == nullptr) {
PyErr_SetString(PyExc_ValueError, "Builtin shader doesn't exist in the requested config");