diff --git a/source/blender/editors/interface/templates/interface_template_bone_collection_tree.cc b/source/blender/editors/interface/templates/interface_template_bone_collection_tree.cc index 3810171c22c..3846d811c12 100644 --- a/source/blender/editors/interface/templates/interface_template_bone_collection_tree.cc +++ b/source/blender/editors/interface/templates/interface_template_bone_collection_tree.cc @@ -475,7 +475,7 @@ void uiTemplateBoneCollectionTree(uiLayout *layout, bContext *C) "Bone Collection Tree View", std::make_unique(*armature)); tree_view->set_context_menu_title("Bone Collection"); - tree_view->set_default_rows(3); + tree_view->set_default_rows(5); ui::TreeViewBuilder::build_tree_view(*C, *tree_view, *layout); } diff --git a/source/blender/editors/interface/templates/interface_template_light_linking.cc b/source/blender/editors/interface/templates/interface_template_light_linking.cc index 50824c97272..79dc487a5b1 100644 --- a/source/blender/editors/interface/templates/interface_template_light_linking.cc +++ b/source/blender/editors/interface/templates/interface_template_light_linking.cc @@ -405,7 +405,7 @@ void uiTemplateLightLinkingCollection(uiLayout *layout, "Light Linking Collection Tree View", std::make_unique(*context_layout, *collection)); tree_view->set_context_menu_title("Light Linking"); - tree_view->set_default_rows(3); + tree_view->set_default_rows(5); blender::ui::TreeViewBuilder::build_tree_view(*C, *tree_view, *layout); } diff --git a/source/blender/editors/interface/templates/interface_template_node_tree_interface.cc b/source/blender/editors/interface/templates/interface_template_node_tree_interface.cc index 8d1eaad48f4..13e3ac51df5 100644 --- a/source/blender/editors/interface/templates/interface_template_node_tree_interface.cc +++ b/source/blender/editors/interface/templates/interface_template_node_tree_interface.cc @@ -538,7 +538,7 @@ void uiTemplateNodeTreeInterface(uiLayout *layout, bContext *C, PointerRNA *ptr) "Node Tree Declaration Tree View", std::make_unique(nodetree, interface)); tree_view->set_context_menu_title("Node Tree Interface"); - tree_view->set_default_rows(3); + tree_view->set_default_rows(5); blender::ui::TreeViewBuilder::build_tree_view(*C, *tree_view, *layout); }