GPU: add pragma once to GPU_shader_shared.h

Otherwise there are compilation issues
when the file happens to be included twice.
This commit is contained in:
Clément Foucault
2023-09-26 15:19:33 +02:00
parent 97f2b01ea9
commit 788506d7fc

View File

@@ -7,6 +7,8 @@
*/
#ifndef USE_GPU_SHADER_CREATE_INFO
# pragma once
# include "GPU_shader_shared_utils.h"
typedef struct TestOutputRawData TestOutputRawData;