diff --git a/source/blender/draw/intern/shaders/common_debug_print_lib.glsl b/source/blender/draw/intern/shaders/common_debug_print_lib.glsl index 36ff3a90622..d726254843a 100644 --- a/source/blender/draw/intern/shaders/common_debug_print_lib.glsl +++ b/source/blender/draw/intern/shaders/common_debug_print_lib.glsl @@ -202,6 +202,8 @@ void drw_print_value(int value) drw_print_value_uint(uint(abs(value)), false, (value < 0), false); } +#ifndef GPU_METAL + void drw_print_value(bool value) { if (value) { @@ -212,6 +214,8 @@ void drw_print_value(bool value) } } +#endif + /* NOTE(@fclem): This is homebrew and might not be 100% accurate (accuracy has * not been tested and might dependent on compiler implementation). If unsure, * use drw_print_value_hex and transcribe the value manually with another tool. */