diff --git a/build_files/cmake/platform/platform_win32.cmake b/build_files/cmake/platform/platform_win32.cmake index 0b735664636..c6ead630ffe 100644 --- a/build_files/cmake/platform/platform_win32.cmake +++ b/build_files/cmake/platform/platform_win32.cmake @@ -1335,7 +1335,7 @@ endif() get_filename_component(_msvc_path ${CMAKE_C_COMPILER} DIRECTORY) # Environment variables to run precompiled executables that needed libraries. list(JOIN PLATFORM_BUNDLED_LIBRARY_DIRS ";" _library_paths) -set(PLATFORM_ENV_BUILD_DIRS "${_msvc_path}\;${LIBDIR}/epoxy/bin\;${LIBDIR}/tbb/bin\;${LIBDIR}/OpenImageIO/bin\;${LIBDIR}/boost/lib\;${LIBDIR}/openexr/bin\;${LIBDIR}/imath/bin\;${LIBDIR}/shaderc/bin\;${PATH}") +set(PLATFORM_ENV_BUILD_DIRS "${_msvc_path}\;${LIBDIR}/epoxy/bin\;${LIBDIR}/tbb/bin\;${LIBDIR}/OpenImageIO/bin\;${LIBDIR}/boost/lib\;${LIBDIR}/openexr/bin\;${LIBDIR}/imath/bin\;${LIBDIR}/shaderc/bin\;${LIBDIR}/opencolorio/bin\;${PATH}") set(PLATFORM_ENV_BUILD "PATH=${PLATFORM_ENV_BUILD_DIRS}") # Install needs the additional folders from PLATFORM_ENV_BUILD_DIRS as well, as tools like: # `idiff` and `abcls` use the release mode dlls.