Audaspace: porting minor improvements from upstream
- NullDevice is now called None - Automatic choice of best available device. - Minor formatting, documentation and cmake fixes.
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@@ -1619,7 +1619,7 @@ void WM_main_playanim(int argc, const char **argv)
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AUD_initOnce();
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if (!(audio_device = AUD_init("OpenAL", specs, 1024, "Blender"))) {
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if (!(audio_device = AUD_init(NULL, specs, 1024, "Blender"))) {
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audio_device = AUD_init("Null", specs, 0, "Blender");
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}
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}
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@@ -1330,7 +1330,7 @@ static const char arg_handle_audio_set_doc[] =
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"\n\t"
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"Force sound system to a specific device."
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"\n\t"
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"'NULL' 'SDL' 'OPENAL' 'JACK'.";
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"'None' 'SDL' 'OpenAL' 'JACK'.";
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static int arg_handle_audio_set(int argc, const char **argv, void *UNUSED(data))
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{
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if (argc < 1) {
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