From 070344c06f6fefd019f1b4ac47d4b629ceeb34a9 Mon Sep 17 00:00:00 2001 From: Eitan Traurig Date: Sun, 12 Oct 2025 13:31:39 -0400 Subject: [PATCH] Fix #147924: Move on Axis dynamic uses tile size instead of dynamic size Ref !147933 --- source/blender/editors/uvedit/uvedit_ops.cc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/blender/editors/uvedit/uvedit_ops.cc b/source/blender/editors/uvedit/uvedit_ops.cc index e34abdc620e..40eb06a3a27 100644 --- a/source/blender/editors/uvedit/uvedit_ops.cc +++ b/source/blender/editors/uvedit/uvedit_ops.cc @@ -370,7 +370,7 @@ static wmOperatorStatus uv_move_on_axis_exec(bContext *C, wmOperator *op) ED_space_image_get_size(sima, &size[0], &size[1]); float distance_final; if (type == UVMoveType::Dynamic) { - distance_final = float(distance) / sima->tile_grid_shape[int(axis)]; + distance_final = float(distance) / sima->custom_grid_subdiv[int(axis)]; } else if (type == UVMoveType::Pixel) { distance_final = float(distance) / size[int(axis)];