diff --git a/scripts/startup/bl_ui/node_add_menu_shader.py b/scripts/startup/bl_ui/node_add_menu_shader.py index df712ffc5e9..2ae9526332b 100644 --- a/scripts/startup/bl_ui/node_add_menu_shader.py +++ b/scripts/startup/bl_ui/node_add_menu_shader.py @@ -179,6 +179,13 @@ class NODE_MT_shader_node_shader_base(node_add_menu.NodeMenu): layout, "ShaderNodeAddShader", ) + self.node_operator( + layout, + "ShaderNodeMixShader", + ) + + layout.separator() + self.node_operator( layout, "ShaderNodeBackground", @@ -218,10 +225,6 @@ class NODE_MT_shader_node_shader_base(node_add_menu.NodeMenu): "ShaderNodeBsdfMetallic", poll=object_shader_nodes_poll(context), ) - self.node_operator( - layout, - "ShaderNodeMixShader", - ) self.node_operator( layout, "ShaderNodeBsdfPrincipled", @@ -232,10 +235,6 @@ class NODE_MT_shader_node_shader_base(node_add_menu.NodeMenu): "ShaderNodeBsdfHairPrincipled", poll=object_not_eevee_shader_nodes_poll(context), ) - self.node_operator( - layout, - "ShaderNodeVolumePrincipled" - ) self.node_operator( layout, "ShaderNodeBsdfRayPortal", @@ -276,6 +275,13 @@ class NODE_MT_shader_node_shader_base(node_add_menu.NodeMenu): "ShaderNodeBsdfTransparent", poll=object_shader_nodes_poll(context), ) + + layout.separator() + + self.node_operator( + layout, + "ShaderNodeVolumePrincipled" + ) self.node_operator( layout, "ShaderNodeVolumeAbsorption", @@ -300,15 +306,15 @@ class NODE_MT_shader_node_color_base(node_add_menu.NodeMenu): layout.separator() self.node_operator(layout, "ShaderNodeBlackbody") - self.node_operator(layout, "ShaderNodeWavelength") - self.node_operator(layout, "ShaderNodeValToRGB") self.node_operator(layout, "ShaderNodeBrightContrast") + self.node_operator(layout, "ShaderNodeValToRGB") self.node_operator(layout, "ShaderNodeGamma") self.node_operator(layout, "ShaderNodeHueSaturation") self.node_operator(layout, "ShaderNodeInvert") self.node_operator(layout, "ShaderNodeLightFalloff") - self.node_operator(layout, "ShaderNodeRGBCurve") self.color_mix_node(context, layout) + self.node_operator(layout, "ShaderNodeRGBCurve") + self.node_operator(layout, "ShaderNodeWavelength") layout.separator() self.node_operator(layout, "ShaderNodeCombineColor") self.node_operator(layout, "ShaderNodeSeparateColor") @@ -387,17 +393,6 @@ class NODE_MT_shader_node_math_base(node_add_menu.NodeMenu): self.draw_assets_for_catalog(layout, self.menu_path) -class NODE_MT_shader_node_script_base(node_add_menu.NodeMenu): - bl_label = "Script" - - def draw(self, _context): - layout = self.layout - - self.node_operator(layout, "ShaderNodeScript") - - self.draw_assets_for_catalog(layout, self.bl_label) - - class NODE_MT_shader_node_displacement_base(node_add_menu.NodeMenu): bl_label = "Displacement" @@ -429,6 +424,9 @@ class NODE_MT_shader_node_utilities_base(node_add_menu.NodeMenu): self.node_operator(layout, "NodeSeparateBundle") layout.separator() self.node_operator(layout, "GeometryNodeMenuSwitch") + if cycles_shader_nodes_poll(context): + layout.separator() + self.node_operator(layout, "ShaderNodeScript") self.draw_assets_for_catalog(layout, self.bl_label) @@ -447,15 +445,14 @@ class NODE_MT_shader_node_all_base(node_add_menu.NodeMenu): self.draw_menu(layout, "Input") self.draw_menu(layout, "Output") layout.separator() - self.draw_menu(layout, "Displacement") + # Do not order this alphabetically, we are matching the order in the output node. self.draw_menu(layout, "Shader") + self.draw_menu(layout, "Displacement") layout.separator() self.draw_menu(layout, "Color") self.draw_menu(layout, "Texture") self.draw_menu(layout, "Utilities") layout.separator() - self.draw_menu(layout, "Script") - layout.separator() self.draw_root_assets(layout) layout.separator() self.draw_menu(layout, "Group") @@ -472,7 +469,6 @@ add_menus = { "NODE_MT_category_shader_displacement": NODE_MT_shader_node_displacement_base, "NODE_MT_category_shader_vector": NODE_MT_shader_node_vector_base, "NODE_MT_category_shader_math": NODE_MT_shader_node_math_base, - "NODE_MT_category_shader_script": NODE_MT_shader_node_script_base, "NODE_MT_category_shader_utilities": NODE_MT_shader_node_utilities_base, "NODE_MT_shader_node_add_all": NODE_MT_shader_node_all_base, } @@ -493,7 +489,6 @@ swap_menus = { "NODE_MT_shader_node_displacement_swap": NODE_MT_shader_node_displacement_base, "NODE_MT_shader_node_vector_swap": NODE_MT_shader_node_vector_base, "NODE_MT_shader_node_math_swap": NODE_MT_shader_node_math_base, - "NODE_MT_shader_node_script_swap": NODE_MT_shader_node_script_base, "NODE_MT_shader_node_utilities_swap": NODE_MT_shader_node_utilities_base, "NODE_MT_shader_node_swap_all": NODE_MT_shader_node_all_base, }