Fix for bug #17443: make bone heat weighting solve a bit less

sensitive to poorly shaped geometry, should succeed solving
in more cases now.
This commit is contained in:
Brecht Van Lommel
2008-09-09 20:00:57 +00:00
parent 568ba15726
commit 84d7e2ea9c
2 changed files with 12 additions and 6 deletions

View File

@@ -47,7 +47,7 @@ struct EditMesh;
struct LaplacianSystem;
typedef struct LaplacianSystem LaplacianSystem;
LaplacianSystem *laplacian_construct_begin(int totvert, int totface);
LaplacianSystem *laplacian_construct_begin(int totvert, int totface, int lsq);
void laplacian_add_vertex(LaplacianSystem *sys, float *co, int pinned);
void laplacian_add_triangle(LaplacianSystem *sys, int v1, int v2, int v3);