Fix #147739: Python animation baking script was checking bone selection from wrong type of bone

The script was checking if a bone was selected via Bone.select.
As of 5.0, this is not available. Instead, PoseBone.select should be used.

Pull Request: https://projects.blender.org/blender/blender/pulls/147743
This commit is contained in:
Janne Nylander
2025-10-10 17:29:08 +02:00
committed by Sybren A. Stüvel
parent 38adb8f1a4
commit 88308e108e

View File

@@ -465,7 +465,7 @@ def bake_action_iter(
frame=f, group_name="Armature Custom Properties")
for name, pbone in obj.pose.bones.items():
if bake_options.only_selected and not pbone.bone.select:
if bake_options.only_selected and not pbone.select:
continue
if bake_options.do_constraint_clear: