Geometry Nodes: new Join Bundle Node
Adds a Join Bundle node with a multi-input Bundle socket. Bundles are iterated on the top level of each input bundle and items added to the resulting single bundle. While creating the final bundle existing items have priority and new items with an already existing name are discarded. There is an info message when there are duplicate keys in the input bundles. Co-authored-by: Brady Johnston Co-authored-by: Jacques Lucke Pull Request: https://projects.blender.org/blender/blender/pulls/146750
This commit is contained in:
committed by
Jacques Lucke
parent
f8c4d743bc
commit
8b3be68b3d
BIN
tests/files/modeling/geometry_nodes/utilities/join_bundle.blend
(Stored with Git LFS)
Normal file
BIN
tests/files/modeling/geometry_nodes/utilities/join_bundle.blend
(Stored with Git LFS)
Normal file
Binary file not shown.
Reference in New Issue
Block a user